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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,165
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Myon88 View Post
    You just described how every aoe in the game works. The higher your latency, the more desynced the animation is from the telegraph. This game has worked that way for more than a decade now, at some point you're going to have to accept that it's part of the difficulty and roll with it.
    Yes and no. Every AoE in the game works like this, but not every AoE has crazy animation/resolution delays like Fall Guys had. They all do have them, but not like this, by far. To me it felt exactly like the resolution delay of a pvp LB and with little logic or consistency between all of them.

    I have almost zero latency on EU where I play. This is not about lag.
    (1)

  2. #2
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    847
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Valence View Post
    Yes and no. Every AoE in the game works like this, but not every AoE has crazy animation/resolution delays like Fall Guys had. They all do have them, but not like this, by far. To me it felt exactly like the resolution delay of a pvp LB and with little logic or consistency between all of them.

    I have almost zero latency on EU where I play. This is not about lag.
    There are far worse animation disjoints in content with far higher stakes. All the way from the original exaflares in ucob, to as recently as TOP with the wave repeater in p4. It's part and parcel of the game, you may as well take some agency into your own hands and adapt to it. Neither the game, nor your party is going to care whether you think it's unfair or not if you die and waste their time.

    Most fights in this game (let alone dungeon bosses) are so easy that perfect runs are the rule and not the exception. Getting hit by anything at all in strayborough means it has already achieved something that most encounters can't. The randomness means it can do this for a long time too, potentially forever. That's infinite content, and what every other fight should aspire to be.

    If the game can surprise you into making a mistake, any mistake, I think that's a rare treat. It's something to be savoured instead of disparaged.
    (0)
    Last edited by Myon88; 08-10-2024 at 01:19 AM.