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  1. #11
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    875
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    On that note I will always root for Green Mage as a Tank with their emphasis on buff/debuff-oriented spells

    Plus you can then make a light party of color mages
    (2)

  2. #12
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,714
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Least in WoW always wanted something like "beacon of atonement" for paladins.

    For people who don't know. One of the priests healer specs Disciple have a buff "atonement" that they apply to people they heal, for then to heal them further when the priest deals damage.

    While paladin have various beacons that makes certain heals hit a beaconed target as well as their main target. So a "beacon of atonement" would be a buff that heals a target when you attack an enemy.

    Issue tho that the job would quickly be the go-to since dps matters over heals. Another being that the job would still need direct ranged/aoe heals or it wouldn't be useable in a multitude of fights for they would either be too far away from the enemy or ally.
    (2)

  3. #13
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,255
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    Least in WoW always wanted something like "beacon of atonement" for paladins.

    For people who don't know. One of the priests healer specs Disciple have a buff "atonement" that they apply to people they heal, for then to heal them further when the priest deals damage.

    While paladin have various beacons that makes certain heals hit a beaconed target as well as their main target. So a "beacon of atonement" would be a buff that heals a target when you attack an enemy.

    Issue tho that the job would quickly be the go-to since dps matters over heals. Another being that the job would still need direct ranged/aoe heals or it wouldn't be useable in a multitude of fights for they would either be too far away from the enemy or ally.
    We have Sage with Kardia, which you put on a target (usually tank for obvious reasons) and all your attacks cast a heal on the target.
    (3)

  4. #14
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,714
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    We have Sage with Kardia, which you put on a target (usually tank for obvious reasons) and all your attacks cast a heal on the target.
    Aaaah, might have forgotten about that one. Didn't touch sage since hitting 90 on it .-.
    (0)

  5. #15
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,127
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Considering how poorly the healers are balanced currently (SCH+AST supremacy, WHM crying in corner, SGE idk exists I guess), I highly doubt throwing in not only a fifth healer but a ‘melee’ one at that would do anything other than making the entire role-balance fall apart. Either it dethroned SCH/AST (and we all know SE won’t let SCH give up it’s spot at the top lol) or gets thrown in the ‘no-raid-buffs’ bin with WHM/SGE
    (2)

  6. #16
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Dunno what the others were on about with WoW's Monk and Priest, when it had an actual melee healer with Holy Paladin.

    They have a passive ability that increases heals the closer their healing target is to them. This combined with a melee damage kit and several close-range healing AoEs + cones made for a decently effective healer... whenever Blizzard balanced them correctly, that is.

    I feel like a FFXIV equivalent would need more robust movement tools, but it's something I would not be upset to see.
    (1)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  7. #17
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    477
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    What's the point when they'll have a filler dps spell and a 30 second dot? Everything else will be a copy/pasted heal with little to no changes...
    (1)

  8. #18
    Player
    Zykorberus's Avatar
    Join Date
    Jul 2022
    Posts
    28
    Character
    Xibaal Zvartorm
    World
    Ultros
    Main Class
    Dragoon Lv 100
    I dunno what a meless helaer would be like but the rotation would be VERY busy. If it was done I think it would require you to build up cooldowns by doing dps and then you proc an aoe heal. However it may feel too similar to dancer. And the reason why dancer doesn't do much healing is because it would immediately be preferable than playing an actual healer so i think that why dances msotly does damage buffs and has only 1 healing buff and 1 aoe shield, both with long cd so it cannot be spammed.
    (0)

  9. #19
    Player
    Sivante's Avatar
    Join Date
    Jul 2024
    Posts
    150
    Character
    Sivante Si'akea
    World
    Zalera
    Main Class
    Blue Mage Lv 80
    I don't see why not. OW Had Bridgette, WoW had fist-weavers. Many games have hosted what I'd call 'melee healers'. Whether they fit into the modern FFXIV mechanics or not isn't overly relevant to me personally as they still maintain BLM, a class based on doing damage by not moving as much as possible, in a game with mechs based on making you move as much as possible.

    So, yeah, I don't see why it wouldn't be viable. May even be a good design idea to apply to old fan faves like Geomancer.
    (1)

  10. #20
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Everything can work.. even Range tank can work..

    but there should be a reason why this job is melee and that job is a range..

    this is the hardest decision that CBU3 need to think wisely.. we don't want job rework every 2 years no!!

    we want solid foundation and RPG element presens
    (1)

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