Results 1 to 10 of 12

Hybrid View

  1. #1
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    882
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Move the damage bonus currently attached to Blood of the Dragon / Life of the Dragon (15%) back to Lance Charge (10% -> 25%), reducing the incentive to triple-weave Battle-Lance-Geir for full damage on the following GCD.
    Triple weaves are not done with the three buffing actions at the same time. Triple weaves are only an actual gain when you have to use Wyrmwind Thrust or Life Surge on the specific GCD in which BL and GSK are used, and when you have to use True North during the 2-minute burst. LC is always used alone one GCD before the other two actions.

    The premise is right but I think that the only short-term solution to remove "optimal" triple weaves would be to just bake LC into GSK and make LotD last 25s, but that'd remove an action. LC is kind of redundant right now though.

    The above would be aimed at fixing WWT and LS. True North would still need to be triple weaved, so the effect could be baked into BL to avoid this.

    Quote Originally Posted by Shurrikhan View Post
    Grant Dragon Scales on combo completion, not combo start. This shifts Wyrmwind Thrust forward one GCD.
    I agree but at the same time, I feel like each GCD has a function now and changing this would make Raiden Thrust lose it:

    Raiden Thrust is the gauge provider.

    Spiral Blow gives us Power Surge.

    Chaotic Spring is our highest potency GCD. Heavens' Thrust is its counterpart on the second half of the loop.

    Fang and Claw and Wheeling Thrust are the positionals.

    Drakesbane is the combo finisher and the action that deals the most damage due to its frequency.

    Lance Barrage is a Life Surge candidate in 2-minute bursts, alongside the other 340 potency GCDs, when HT and DB are not possible.

    Lance Barrage has the weakest role but it still has one.
    (1)
    Last edited by Aco505; 08-06-2024 at 08:06 PM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aco505 View Post
    LC is always used alone one GCD before the other two actions.
    I'm aware. My point is that the entirely needless shift from leaving the modifier solely on LC to now instead be (more potently) on LotD (which is now just a 1-minute CD) has given GCDs a window constraint that did not exist before.

    Axing LS entirely in favor of LotD would also work, but I would prefer not to lose even more APM to consolidations. The only thing particularly ill-affected by needing the BL, LC, and LotD buffs together is our first or last weaponskill in window (since it misses one at end or two at front), so just having LotD again just grant it's bonus actions and LC provide the full bonus damage has solely the cost of Stardiver missing about half a GCD's banking time (while still getting it in under even-minuge LCs).

    Quote Originally Posted by Aco505 View Post
    I agree but at the same time, I feel like each GCD has a function now and changing this would make Raiden Thrust lose it:
    To me, the benefit of each weaponskill is solely their relative potency provided, and I don't see a reason to make key GCDs less leverageable (less rewarded for fitting into window) just to prop up our would-be weakest GCD (i.e., to reduce the penalty of having more of them than necessary in the window). Being unable to, say, fit both an initial Chaotic Spring and the first Wyrmwind into the same LC window makes LC, and imo DRG burst as a whole, feel less impactful or thematic more so than it makes our combo opener feel interesting. As such, I'd prefer the lower ppgcd lows, higher ppgcd highs, lower window-utilization lows for failure, higher window utilization highs for perfecting said window, etc.
    (0)
    Last edited by Shurrikhan; 08-07-2024 at 09:06 AM.

Tags for this Thread