Give BRD, and MCH walking casts like they do in PVP please! The phys ranged role is not in a good spot right right now.
Give BRD, and MCH walking casts like they do in PVP please! The phys ranged role is not in a good spot right right now.



While we're still on week 1, the ranking pretty much aligns with my predictions and repeat E8S.
Melees are forced to disconnect and it's not the ranged who shines, but the casters again, despite them not being mobile.
Melees are even shielded by tanks/healers so they can get even more GCDs in certains heavy raidwides.
Melees can greed more with correct timing/uses of dashes/melee uptime strategies.
Pictomancer dominates, Black Mage has a good place among melees.
Viper and Ninja are unaffected, the later even catch up with other melees despite usually being behind.
Last edited by CKNovel; 08-05-2024 at 06:33 AM.

Overall melees and PCT are well balanced between them. Some of them pulls ahaed a little bit but the results is more influenced by player skill than the job itself.While we're still on week 1, the ranking pretty much aligns with my predictions and repeat E8S.
Melees are forced to disconnect and it's not the ranged who shines, but the casters again, despite them not being mobile.
Melees are even shielded by tanks/healers so they can get even more GCDs in certains heavy raidwides.
Melees can greed more with correct timing/uses of dashes/melee uptime strategies.
Pictomancer dominates, Black Mage has a good place among melees.
Viper and Ninja are unaffected, the later even catch up with other melees despite usually being behind.
Right now, the best MCH in the world can't do the same dps than a 50-60parse of any melee... And that's taking into account the constraints of the melees... next time we'll have a wall boss like P12S the difference will be even worse.
My expectations that SE will correct this: 1% (someone missclick and apply the future PCT buff to MCH).

Yeah, like I have some 80–99 parses as an MCH, granted I have yet to clear m4s and my damage is like on par of a melee or caster at 50-60 pares.
I'm busting my ass to do the equivalent of a mediocre melee or caster, what is going on square.
I though ffxiv was supposed to at least have decent balancing, but this is horrendous.
Also why is MCH still the only one out of phys range that does not have an oh crap this is not my corner ability DNC has 3 charges of their zoom around skill and bard has a backwards jump.
I would love some kind of blast jump or something to quickly adjust during prog other than sprint.
Last edited by RaZz0r; 08-06-2024 at 08:37 AM.
Rocket boots when![]()



Ideal DPS balance would be based on utility and not arbitrary role biases.
Melees and casters arent even that hard anymore


it baffles me that wildfire does aoe damage in PvP, but not in regular gameplay. that is just rubbing salt in the woundI'll repeat myself like a broken record but MCH changes in DT are fantastic. What is lackluster is what has not changed.
Blazing shot feels great to land, Checkmate and double check are cool, Excavator and Full Metal Field are very pleasant.
But we're still with Wildfire not doing aoe damages, Automaton Queen I'm not going to list all its issue again, Flamethrower is as fun as an emote, we still flip for no reason...
And of course as you mentioned, MCH suffers an identity crisis when it's a pure DPS in a role classified as support DPS.
I think DT MCH is the best iteration but held back by its old and outdated tools.


I'm bringing this thread up again since it's been a while since Savage was released. Currently, MCH is STILL bottom of the barrel. Considering that we're at the point(week 5 of Savage btw) where people are already settling into their BiS to parse, we should start talking about what MCH and the RPhys role needs to actually be an option aside from "The 1% Buff".


I've been playing machinist in this tier quite a bit and I'm not sure how to fix the rDPS problem. Would a damage buff akin to life of the dragon on hypercharge help with this? Something like 15-20 seconds of 10% damage increase, idk how selfish roles work into rDPS that well so this might not help.
What I notice is, MCH burst seem fine but outside of that it weak. Just make the dmg of non burst consistent like how viper or blm does dmg. That would fix MCH.
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