Quote Originally Posted by Abriael View Post
You pretty much forgot, alexia, that to achieve that kind of coreographed animations FFXIII completely removes any kind of actual direct control on the character's position and movement.

It's not a matter of single player or multiplayer. It's a matter than the more positions and environments an animation needs to work with, the more that animation needs to be generic.
ummmm.... No. The animation needs to be better regardless. (emphasis on the period)