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  1. #1
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,312
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    I think the change is Fine™. It's not an amazing change, but I don't hate it. Going though the Steel, and Vice Fang combs feels pretty auto piloty now which may or may not be a problem, but the rest of VPR's rotation stayed the same. It is kinda odd that the snake themed job doesn't have a venomous move now.
    (1)

  2. 08-04-2024 02:15 PM

  3. #3
    Player
    M1SF0RTUNE's Avatar
    Join Date
    Apr 2022
    Location
    Ul'dah
    Posts
    18
    Character
    Mathys Slater
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by mallleable View Post
    I think the change is Fine™. It's not an amazing change, but I don't hate it. Going though the Steel, and Vice Fang combs feels pretty auto piloty now which may or may not be a problem, but the rest of VPR's rotation stayed the same. It is kinda odd that the snake themed job doesn't have a venomous move now.
    The general rotation's been dumbed down, so you're force to alternate instead of being able to double-up or triple-up your Steel Fang starts, but it's also more convoluted since you're still not hitting any (visible and untransforming button) combo track consistently (i.e. 1-2-3, 1-2-4, 1-5-6), instead it's an endless alternation between 1 and 2 and to keep your damage topped you have to be consistently landing Steel Fangs or DreadReaving Fangs when they're lit up, it's never 1-1-1-2-2-2-1-1-1-2-2-2 back to back, nor 1-2-2-2-1-1 consistently the whole way through. It makes it not just more autopilot and braindead but an even smaller margin of error, thus you're likely gonna be watching your hotbar more than before.
    (11)

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