Quote Originally Posted by PyurBlue View Post
The current system could be improved, but I'd rather not go back to EW cards. Damage is always useful, but I like variety and having cards that don't need to be played immediately most of the time.
I agree, multiple mitigation isn't terrible. But it is only truly useful at the beginning of a tier. Once people start to gather gear, it becomes entirely useless. The healing increase on target card only works with GCD heals and more often than not, your scholar is sprealo-ing on times when you won't have the card available and you typically don't need to spam GCD heals. And if you do, you would use Synastry, not the card. The HOT and shield cards are so entirely useless. I know the official forums hate using 3rd party tools and sites, but if you were to go on FFLogs and look at the actual healing done in fights from those cards, it is a miniscule fraction of your actual healing. It is so little I honestly won't be bothered using it unless I have no other buttons I need to press in my oGCD.


At least with the DPS cards, you had a need to use them. I was never bored using them because I personally was always trying to optomize when to use them. Trying to catch the Dancer's dance in the card or giving it to the Reaper before their enshroud. I feel like the people who say they are boring were never really trying to use them when they were the most useful and instead just tossed them out whenever they felt like without thinking about when it would be most beneficial.