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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Initial endgame gear roles in ARR:
    Tank (PLD, WAR)
    Maiming (DRG)
    Striking (NIN, MNK)
    Aiming (BRD)
    Casting (BLM, SMN)
    Healing (WHM, SCH)

    Current endgame gear roles in Dawntrail:
    Tank (PLD, WAR, GNB, DRK)
    Maiming (DRG, RPR)
    Striking (MNK, SAM)
    Scouting (NIN, VPR)
    Aiming (BRD, DNC, MCH)
    Casting (BLM, SMN, RDM, PCT)
    Healing (WHM, SCH, AST, SGE)

    Despite all the new jobs added since, we've only had 1 change in role gear - the addition of Scouting.

    While it's true there's a lot more weapons to collect, I doubt most players are using the top tier endgame tomestones to acquire all their weapons since that would also require completing the final raid boss of each tier weekly (unless they're also doing Savage). They're mostly getting their weapons from other sources, such as the relic quest once released.

    You're going to have a hard time convincing the developers to make a change when they're basically giving away the only job specific gear for free and the number of roles sets has only increased by one with players not expected to play every role.
    (1)
    Last edited by Jojoya; 08-04-2024 at 03:08 AM.

  2. #2
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Jojoya View Post
    Initial endgame gear roles in ARR:
    Tank (PLD, WAR)
    Maiming (DRG)
    Striking (NIN, MNK)
    Aiming (BRD)
    Casting (BLM, SMN)
    Healing (WHM, SCH)

    Current endgame gear roles in Dawntrail:
    Tank (PLD, WAR, GNB, DRK)
    Maiming (DRG, RPR)
    Striking (MNK, SAM)
    Scouting (NIN, VPR)
    Aiming (BRD, DNC, MCH)
    Casting (BLM, SMN, RDM, PCT)
    Healing (WHM, SCH, AST, SGE)

    Despite all the new jobs added since, we've only had 1 change in role gear - the addition of Scouting.

    While it's true there's a lot more weapons to collect, I doubt most players are using the top tier endgame tomestones to acquire all their weapons since that would also require completing the final raid boss of each tier weekly (unless they're also doing Savage). They're mostly getting their weapons from other sources, such as the relic quest once released.

    You're going to have a hard time convincing the developers to make a change when they're basically giving away the only job specific gear for free and the number of roles sets has only increased by one with players not expected to play every role.
    I agree with this, but I do think that it would be a welcome change to adjust the method of obtaining the tomestone weapons. Perhaps a "Specialized Tomestone of ______" that can only be obtained once reaching the cap for that week which can only be used in place or alongside the regular tomestones specifically for weapon purchase? Or even perhaps just making it take half regular tomestones and half "specialized" tomestones from what the current cost is, requiring a bit of post-cap farming each week, but otherwise only serving to make it feasible to get weapons for more than one job. I don't think the raid tomestone needs to change at all, as that pushes the player to either grinding out 7 weeks of the final normal fight or do savage. Typically I'm drowning in the raid tomestones, but unable to buy weapons because of the capped tomestone.
    (0)