Some other dragoons might not be happy about is that Dragon fire's dive and stardive animation lock is dangerous to use on certain game mechanics like during a "freeze" mechanic where we have to keep moving around. I have had myself frozen some few times while busily spamming every button while moving my analog and it happen to use either those 2 skill where it registered me as not moving hence got frozen by the mechanic. I have no good suggestion for this, maybe the one suggestion i would give is just to remove the animation lock altogether but it might not be the best solution. I dont know, i hope SE can help with this or if not then we just have to get used to it and be careful. Just seemed a bit unfair that all other melee class don't have to worry of such a thing while dps-ing while dragoons do.

I also think feint doesn’t need an extended duration at lvl 98. its non-upgraded duration is fine. I would suggest all melee's lvl 98 change to North Wind's duration increase from 10 to 15 instead, as feint is mostly used on 1 enemy skill cast and doesnt need 5 second longer. Where with the current increase of bullet hell mechanics in dawntrail, the additional 5 seconds for directionals of north wind would be more appreciated.