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  1. #1
    Player
    Lucyfurr1988's Avatar
    Join Date
    Feb 2020
    Location
    ul dah
    Posts
    68
    Character
    Eros Nyxeris
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Quote Originally Posted by snombinary View Post
    Hi. Not scrolling through any more pages of forums to potentially find a thread on this that already exists because if I see one more Wuk Lamat death threat I\\'m gonna explode.

    So here\\'s the thing: Magicked Swordplay on Red Mage, while it was just buffed to a duration of 30s in 7.05, still kinda sucks compared to the Manafication of pre-Dawntrail. The strategy of rushing Manafication during downtime got shot in the foot for downtime mechanics longer than 15 (now 30) seconds, of which there are many in savage and ultimate content. I don\\'t see why it can\\'t just have an unlimited duration like Pictomancer\\'s Subtractive Palette. The damage buff from Manafication can fall off—that was always the tradeoff for rushing it—but a 30s free gaugeless melee combo is, in my opinion, worse than a permanent +50/50 to gauge.

    Take High Concept in P8S, for example. The optimal strategy there was to rush Manafication during downtime to gain an extra usage in the fight. However, in the time it takes for the boss to become targetable again, Magicked Swordplay would fall off, making the strategy of rushing it useless, while in Endwalker the gauge you got had no duration, making rushing Manafication at the very least an option instead of forcing you to either 1) waste the whole action 2) do math to exactly pinpoint when the optimal time to press the button is so Magicked Swordplay doesn\\'t fall off (and without a fight timer in game to consistently do this it would extra suck).

    I\\'ve posted hot takes here before, stupidly, but this I feel has no drawbacks. Manafication feels kind of bad compared to how it felt in Endwalker and I just want her back.
    Redmage is dead anyway. 2 casters doing melee damage means the others won’t be wanted even with them having resses
    (0)

  2. #2
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,324
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lucyfurr1988 View Post
    Redmage is dead anyway. 2 casters doing melee damage means the others won’t be wanted even with them having resses
    This only matters for week 1 clears (which if you care about, fair enough)
    any comps viable past that
    (2)