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  1. #1
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    I just don't want dungeons to feel like monotonous cut & paste environments where everything looks the same. Put some imagination into the layout, SE, and stop making every single passage and corridor look exactly like every other passage and corridor! Get artistic here and put some variety into the dungeon environments!
    (1)
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  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rhianu View Post
    I just don't want dungeons to feel like monotonous cut & paste environments where everything looks the same. Put some imagination into the layout, SE, and stop making every single passage and corridor look exactly like every other passage and corridor! Get artistic here and put some variety into the dungeon environments!
    they likely will, if you saw concept of 2.0 dungeon.

    The issue with current ones is, all the dungeons have been in since day 1, since beta, so they fall under the failure of the last team. All Yoshi did was put in mobs and make a sequence of events, nothing more. XD
    (0)