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  1. #61
    Player
    DurtiMonkeyToe's Avatar
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    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Liked. Posting my reply to see this thread blow up and get some much needed love (and answers!)
    (0)

  2. #62
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Let's continue to have discussions on future questions we would like to ask. And that way this thread will be a depository for the questions, while having the bump factor, and being constructive all the while.

    I am for SE giving this thread attention.

    I am for having civil ineractions without resorting to name calling.
    (2)

  3. #63
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I have one question, if anybody has seen it answered please tell me. Why couldn't they just put loading screens inbetween zones? Wouldn't that allow them to have better graphics with less server lag? If I'm wrong, I want to know. But I never had a problem with loading screens, they were always safe to me
    (0)

  4. #64
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    57
    Quote Originally Posted by Anathiel View Post
    I have one question, if anybody has seen it answered please tell me. Why couldn't they just put loading screens inbetween zones? Wouldn't that allow them to have better graphics with less server lag? If I'm wrong, I want to know. But I never had a problem with loading screens, they were always safe to me
    I think because, loading screens are oldshool and this game is one of newshool MMORPG.
    (0)
    Regarding the payment. It says on your objective that Final Fantasy 14 will be compatible for hardcore gamers and casual gamers. It is a bit unfair for casual gamers like myself to pay for a 30 days even though I am only playing half of the time (or less). Is it possible for your good office to maybe have an option for casual gamers to pay 30- gaming days, meaning whenever a player logs-in it is consider as 1 game day. Unlike the payment method that you've said before, the 30 days runs consecutively doesnt matter if you play or not.

  5. #65
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Hi Pooka,

    This is unfortunately completely unrelated to the thread, but I was part of Sanctus Refero up until I had to take a little over a month off from the game. When I came back after the server shutdown, it seems as though the pearl I had for it was destroyed.

    Did you guys remake it? And who should I talk to about getting a new pearl?
    (0)

  6. #66
    Quote Originally Posted by Kaedan View Post
    Hi Pooka,

    This is unfortunately completely unrelated to the thread, but I was part of Sanctus Refero up until I had to take a little over a month off from the game. When I came back after the server shutdown, it seems as though the pearl I had for it was destroyed.

    Did you guys remake it? And who should I talk to about getting a new pearl?
    Find me Alona Rhys, Sterne Evans, or Pooka Pucel. We did remake, and are now 100strong (active) players. We'll get you back in as soon as you can track us donw!

    @Anathiel: I think its because they wanted to create as seamless of a world as possible. FFXIV is touted as being the next-gen MMO, and so by using a hybrid of none-zoning areas and zoning areas they were able to create much larger zones. So while there may be only "one" zone in Thanalan for example that is the size of four or five zones in FF11, its actually four or five seamless zone to make it seem like one zone. Likewise while crossing into Black Shroud it is an actual hard zone - required because the graphics used are completely different. I'm only guessing, but from a design perspective it makes sense.
    (0)
    Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/

  7. #67
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Honestly, if it meant smaller zones with more variety in graphics that were beautiful...I. think I could go for that...I don't know, I guess I'm just for smaller more varied zones in general, however they implement it. I just figured it would be less stress on the servers and our own personal computers (and future consoles) to make them zoned. Lol, but I'm not a dev just a guy who is curious and wants to know what yoshii-p has in mind for the rezoning
    (0)

  8. #68
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Anathiel View Post
    Honestly, if it meant smaller zones with more variety in graphics that were beautiful...I. think I could go for that...I don't know, I guess I'm just for smaller more varied zones in general, however they implement it. I just figured it would be less stress on the servers and our own personal computers (and future consoles) to make them zoned. Lol, but I'm not a dev just a guy who is curious and wants to know what yoshii-p has in mind for the rezoning

    Well, to be honest, zones wouldn't help at all.

    What people don't realize, is that zones really aren't as copy-paste as they think they are (with the exception of Gridania). The terrain itself is no more "repetitive" than any other MMO out there...

    The issue is that it tends to lack objects. Placing objects throughout your terrain is what helps to give the illusion that it isn't repetitive. If there were more buildings, or natural wonders, or more structures in general, there would be no problem. For me, personally, however... I like it. I like the realistic, natural scenery they've made. But I can see how some people would find it "bland".

    As for the technical aspects of zones... putting in zones would put no less stress on the servers or our computers. The same amount of information would be transferred between... there is just a difference in when and how much. Right now, the zone is basically consistently loading in very small increments. With zones, it just loads a LOT of information all at once. So from a technical standpoint, it's actually easier for a connection to drop while loading a new zone than by just loading parts of it at a time.
    (0)

  9. #69
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Before the November patch, I could experience the "zoning" effect and it's still there for some places.

    In Thalanan or La Noscea, when you're running between camps, you usually go through a narrow corridor/tunnel location. And pre-November, I would often see some kind of loading symbol come up as I'm still moving. One time I hit an invisible wall and couldn't move forward for a few seconds.

    The only other time you can tell invisa-zoning has occurred is when you are auto following someone and they cross the invisible zoning barrier (like entering a dungeon or leaving the city). That someone will have temporarily disappeared, then reappear on your screen.

    Loading screen while entering the game might be nice.
    (0)

  10. #70
    Shameless bump and solicitation for more comments and likes!
    (2)
    Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/

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