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  1. #1
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by HiirNoivl View Post
    As a PLD I dont' have this problem. There's enough enemy + accessories now to make keeping hate easy for even a n00bie/terrible PLD.
    Enmity+ is incredibly inefficient as you need +30 to gain just a 1% increase in enmity generated. If you're holding hate well, it's because of other factors.
    (1)

  2. #2
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Frein View Post
    Enmity+ is incredibly inefficient as you need +30 to gain just a 1% increase in enmity generated. If you're holding hate well, it's because of other factors.
    Each +1 to enmity = roughly a .1% increase. +30 enmity would be a 3% increase in hate generated by any action the pld takes. 30 =/= 1%.

    Critical rate is shown at about a 30/1 ratio.
    (5)

  3. #3
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Peptaru View Post
    Each +1 to enmity = roughly a .1% increase. +30 enmity would be a 3% increase in hate generated by any action the pld takes. 30 =/= 1%.

    Critical rate is shown at about a 30/1 ratio.
    Hmm, I'll have to double check my numbers. In any case, it's bad.
    (0)

  4. #4
    Player
    Filtiarne's Avatar
    Join Date
    Apr 2011
    Location
    Limsa-Lominsa
    Posts
    154
    Character
    Filtiarne Elite
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Frein View Post
    Hmm, I'll have to double check my numbers. In any case, it's bad.
    Full darklight + maddening potion + jewelry its possible to reach nearly +250 enmity which is 25% increase. Last I checked a +25% increase in anything from gear is pretty damn good.
    (0)
    "Listen but closely Brothers, for my life's breath is all but spent. There shall come a time far from now when our Chapter itself is dying, even as I am now dying, and our foes shall gather to destroy us. Then my children, I shall listen for your call in whatever realm of death holds me, and come I shall, no matter what the laws of life and death forbid. At the end I will be there. For the final battle. For the Wolftime."

  5. #5
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Filtiarne View Post
    Full darklight + maddening potion + jewelry its possible to reach nearly +250 enmity which is 25% increase. Last I checked a +25% increase in anything from gear is pretty damn good.
    Last I checked full darklight + maddeing potion + jewelry is pretty damn hard to achieve. To be fair, +enmity is good if your DDs are hugging the hate ceiling, but I suspect too many try to use it as a crutch when they should be looking at their hate rotations instead of worrying about miniscule effects from hate gear.
    (0)

  6. #6
    Player
    Headfilter's Avatar
    Join Date
    Apr 2012
    Posts
    32
    Character
    Bastion Graves
    World
    Hyperion
    Main Class
    Machinist Lv 65
    I don't have issues with threat at all, in fights like ifrit its safe to allow your DPS to start right after you spirits within. As long as you're using both vokes on cool down using wardrum on cool down and goring blade combo on cool down, you should never lose aggro. At least I've never lost it to dps during the fight.
    (0)