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  1. #1
    Player
    Valence's Avatar
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    Oct 2018
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    3,962
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100

    Glamour Dresser, Calamity Salvager & misc content rewards

    I am a great enjoyer of all the job sets, whether they're pve or doh/dol sets, and on top of collecting them I also actually tend to use pieces or whole parts of them for my glams (especially on crafters/gatherers).
    • The lvl50 (item lvl 90) job sets unlike the lvl 50 (item level 55) ones cannot go into the armoire, and are locked behind lvl50 dungeon loot.
    • The lvl60 job sets used to be behind tomestones in HW, and are now instead behind centurio seals, which requires investing to acquire them as well, and cannot go into the armoire.
    • Augmented dyable gear in SB (anemos gear) and ShB (memoria misera extreme) also require a significant time investment to acquire and cannot go into the armoire, and aren't accessible from the calamity salvager either.
    • All of the crafter and gatherer job sets are either crafted (lvl50) or behind scrip (all expansions), and cannot go into the armoire.
    • Even when it comes for example to SB, ShB, EW and DT pve job sets, they're technically recoverable from Grenolt easily, but it is still a pain when I want to pull from those when interacting with my dresser and glam plates.
    • Last but not least, we have gotten a lot of content rewards to get, notably from criterion/variants, or island sanctuary. There is also all the veteran rewards, collector edition items, etc. Those do not go into the armoire as well and they take a lot of retainer space or glamour dresser space.

    If Dawntrail is going to deliver on the promised changes to doubling the actual rewards from content like that, I am actually very worried about where I'm gonna be able to actually store all of this. As a long time player there is just an impossibly high amount of valuable rewards that I hold onto that I do not want to lose or discard, that aren't behind the calamity salvager nor go into the armoire.

    I beg of you, please do something about this. Would it be possible to link calamity salvager items to the glamour dresser like the armoire is? Would it be possible to consider ways to store all those item rewards? Would it be possible to store all job iconic sets into the armoire (even their augmented/dyable variants)?

    This is becoming a serious nightmare in terms of inventory management right now.
    (3)

  2. #2
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    Would it be possible to link calamity salvager items to the glamour dresser like the armoire is?
    Probably not. Remember, the Calamity Salvager isn't inventory or storage. It's a vendor. Those items don't actually exist for you until you "buy" them.


    Quote Originally Posted by Valence View Post
    Would it be possible to consider ways to store all those item rewards? Would it be possible to store all job iconic sets into the armoire (even their augmented/dyable variants)?
    It's probably not impossible, but it's also missing the point of the armoire. The armoire is designed specifically to hold one time rewards you can't reacquire. Quest and achievement rewards, and such. Anything you can reacquire, like tome or scrip gear, doesn't need a way of being saved forever because you can always just go get another one if you need it again later.
    (1)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
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    3,962
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Brightamethyst View Post
    Probably not. Remember, the Calamity Salvager isn't inventory or storage. It's a vendor. Those items don't actually exist for you until you "buy" them.
    I still wouldn't mind the dresser checking the vendor all the same (heck, even grey item vendors at equal level or lower to us while we're at it), and make us pay the price on top of the prism to apply the glam if that's what it takes?

    Quote Originally Posted by Brightamethyst View Post
    It's probably not impossible, but it's also missing the point of the armoire. The armoire is designed specifically to hold one time rewards you can't reacquire. Quest and achievement rewards, and such. Anything you can reacquire, like tome or scrip gear, doesn't need a way of being saved forever because you can always just go get another one if you need it again later.
    I was asking this mostly because the question has already been asked to Yoshida in one of the recent events and he said they'd think about it. For example the first ARR job set is stored in it where it could just be in the calamity salvager.
    (0)

  4. #4
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Armoire generally holds only items that have been only only some form of quest rewards. Salvager generally only holds items that have some form of achievement tied to them. In some cases both of these apply such as event gear you got from the event quest. The version of artifact gear that goes to armoire was the original quest reward at 50 gear. The second version you now also get was the first script gear before they moved to more generalised a riot gear sets. Hence the latter doesn't go to armoire as it can be otherwise purchased. It's also available from the ARR hunt vendors, much as the first script gear set of later expansions moving to hunt vendor when newer script gear sets come available. To understand why and where certain sets are got is to understand what they have originally been. The script gear has never gone to armory, the first set just happens to be job based in ARR and in HW. For that reason the anemos gear further levels doesn't go there either. The rule of thumb for armor to be able to go to armory is that it can't be purchased in any way in the Game (salvager changed that a bit but since it's inventory is achievement , quest complition or other such conditions based it's bound by much the same resteictions). Armory was to let people not need to hog inventory space for equipped items they'd otherwise loss for good. Same goes for salvager except you can also get some gear you didn't obtain at the time.
    (0)
    Last edited by Sida; 07-24-2024 at 09:11 AM.

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
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    3,962
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I know that already: I literally listed the source of those sets in the OP. I'm begging them to change the model or do an effort to fix an unsustainable inventory problem.
    (0)

  6. #6
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Valence View Post
    I know that already: I literally listed the source of those sets in the OP. I'm begging them to change the model or do an effort to fix an unsustainable inventory problem.
    They're aware of player concerns regarding glamour and space. They do what they can to increase storage as they find ways to do it that won't cause additional problems. They know players would like a collection system similar to WoW's wardrobe but have said it is not technically possible for them to do at this time. Even if they can't do it now, there's the possibility it can happen in the future.

    In the meantime, you have the ability to do something about your problem yourself. Stop hoarding everything you pick up. You talk about how you need space for "valuable rewards" yet there's very little in the game that can't be obtained repeatedly, and if there's some form of currency purchase involved (whether gil, tomestones, etc.) the item is usually much easier to obtain in the future than it is at release. Short of the special rewards that can't be reobtained, if you're not going to use an item now don't get it now. Get it when you're actually going to use it.
    (1)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Valence View Post
    • The lvl50 (item lvl 90) job sets unlike the lvl 50 (item level 55) ones cannot go into the armoire, and are locked behind lvl50 dungeon loot.
    • The lvl60 job sets used to be behind tomestones in HW, and are now instead behind centurio seals, which requires investing to acquire them as well, and cannot go into the armoire.
    • Augmented dyable gear in SB (anemos gear) and ShB (memoria misera extreme) also require a significant time investment to acquire and cannot go into the armoire, and aren't accessible from the calamity salvager either.
    • All of the crafter and gatherer job sets are either crafted (lvl50) or behind scrip (all expansions), and cannot go into the armoire.
    • Even when it comes for example to SB, ShB, EW and DT pve job sets, they're technically recoverable from Grenolt easily, but it is still a pain when I want to pull from those when interacting with my dresser and glam plates.
    • Last but not least, we have gotten a lot of content rewards to get, notably from criterion/variants, or island sanctuary. There is also all the veteran rewards, collector edition items, etc. Those do not go into the armoire as well and they take a lot of retainer space or glamour dresser space.
    I'm not defending the current system as ideal, but you're still giving lots of examples of things that aren't actually a big deal to replace and would be some of the first things I throw out to make inventory space.

    Acquiring tokens for the i90 job sets is utterly trivial, given our power level versus the Lv50 dungeons they drop from. Only buy them if you need them.

    Centurio seals are easy to earn. Keep a stock of seals (just do a Rank B elite mark or two when you're in the mood for it) and purchase the gear only when you need it.

    Anemos gear is one of the things I do recommend holding on to. I want the dyeability to be added much earlier in the upgrade process.

    Memoria Misera is no longer a time investment, and people still want to run it to get the card. It was becoming trivial at level 90 and will only get easier.

    Level 50 crafting is easy enough and even if you want to keep those, you should only be buying the pieces you actually want to use. Crafter scrips are poured at you like a torrent if you're doing things like custom deliveries or role storylines, and it takes effort to figure out what to spend them on so they don't go to waste.

    Grenoldt et al. will hold the job gear for you, as you said.

    Variant dungeon and especially Island Sanctuary gear can stay in its vendors until you actually need them. Sanctuary cowries are so easy to earn that you could just keep buying things as you need them and then discarding them once you're done.

    Veteran and collector items do go in the armoire.
    (0)

  8. #8
    Player
    Valence's Avatar
    Join Date
    Oct 2018
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    3,962
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    So what you're essentially telling me is that I need to reinvest into and refarm things I have already gotten at some point? Every time I want to change a glam plate, or use something? A bit like in old times arcanist players had to respec their stats every time they wanted to swap between SCH and SMN?

    Also your first line just goes a long way to show how differently we value the time we spend in game and the things we actually value the most. For example I do value a lot all the doh/dol gear that I use consistently for plates on all of them and this accounts easily for half the dresser already.

    Quote Originally Posted by Jojoya View Post
    They're aware of player concerns regarding glamour and space. They do what they can to increase storage as they find ways to do it that won't cause additional problems. They know players would like a collection system similar to WoW's wardrobe but have said it is not technically possible for them to do at this time. Even if they can't do it now, there's the possibility it can happen in the future.

    In the meantime, you have the ability to do something about your problem yourself. Stop hoarding everything you pick up. You talk about how you need space for "valuable rewards" yet there's very little in the game that can't be obtained repeatedly, and if there's some form of currency purchase involved (whether gil, tomestones, etc.) the item is usually much easier to obtain in the future than it is at release. Short of the special rewards that can't be reobtained, if you're not going to use an item now don't get it now. Get it when you're actually going to use it.
    Please read the OP again.

    The sheer amount of things I have invested into, either from playing the content or for glamour is just starting to pile up. I don't know since when you have started playing, but I have since HW. This is not about hoarding, in fact like every expansion I try to discard glam pieces I had stored precisely to use them at some point or another as a way to clean up my inventory in spite of what i'd like, and in order for the actual investments I do not want to throw away to stay. Just look at the amount of glams we have had from island sanctuary, variant, etc. And then you can add all the job gear that's NOT in the calamity salvager that I invested into and that I am using on a regular basis.

    If you do not believe me, then I'm telling you this easily fills up the dresser, and a lot of it is actually in retainers.

    If you think this is hoarding, then I don't know what to tell you.

    For a game that prides itself into showering us with glams and rewards, it really takes the cake that we have such inventory problems, and I do wonder what you're trying to achieve defending the statu quo here.
    (2)
    Last edited by Valence; 07-26-2024 at 03:10 AM.