Quote Originally Posted by CKNovel View Post
You press Bloodfest exactly like before, spend your 3 ammos then press Bloodfest during your No Mercy for maximum burst.
The difference is that you use Lion heart combo instead of Burst strike.
This change is good, though I do wish I could use the Lion Heart combo outside of Bloodfest AND No Mercy, but that's just me not liking the overreliance of 1-2 minute burst META... Maybe if the devs reduced the cost of Double Down to 1 cartridge and making it a 30 second cooldown, while adding a 1 cartridge cost to Lion Heart combo with 30-60 cooldown, would it feel a lot better.


Quote Originally Posted by CKNovel View Post
You're now also free to use Sonic Break whenever you want in your burst window without delaying it.
The interesting part is the ammo management completely changed and the filler window now has 2~3 extra cartridges.
You could already do that BEFORE Sonic Break got locked behind No Mercy, and this the one change I don't like as a 30 second cooldown reduction on Sonic Break makes more sense at this point... with Bow Shock also getting a Duration increase to 30 seconds and a cooldown reduced to 30 seconds as well...


Quote Originally Posted by CKNovel View Post
On the surface, barely anything changed from EW GNB to DT GNB, you don't have Rough Divide anymore and the 3 burst strikes in other NM are replaced with the Lion heart combo.
The few downsides I see are the dash animation, dash can't be used on allies, a third charge would be welcome and big potencies can go wild with crit/dh rng.
This is true, though not a lot of players like the removal of Rough Divide, Plunge, and Spineshatter Dive(ESPECIALLY that last one because Dragoon is known for jumping A LOT and it makes NO SENSE to get rid of one of their jump skills) and it kinda shows... at least give Gunbreaker at least 4 new Continuation skills during burst.