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  1. #21
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    160
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    They will either nerf WAR or buff other tanks to be in line with WAR really

    Reduced CD and/or charges to Abyssal Drain would prolly be enough to stop a lot of people's complaints about DRK
    (0)

  2. #22
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,221
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    DRK and GNB has a different playstyle than PLD and WAR... they all can do absolutely amazing feats, but it do require you dig into them all.

    I can't use some kind of info from someone who only wants to level it to 100 for never again to touch untill next expansion.

    Long term players and having it as prefered tank job, another story, but those people also got months if not years of experience with the job as it is and know each and one if them is extremely effective if played correct.
    (0)

  3. #23
    Player
    Vallerie's Avatar
    Join Date
    May 2018
    Location
    Limsa-Lominsa
    Posts
    115
    Character
    Valeria Ymir
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    After both playing DRK up to Ex, and healing a few in post 90 levelling duties...I don't feel we need more sustain honestly? At least not from perspective of a SGE. If anything, with the Shadow Vigil heal it's kind of at perfect level, not too much but not too little either.

    DRK could use more damage given lower value of our party support tools (ideally through more MP to bring up APM a higher again, barring more significant rotational changes), but I don't think the self sustain is an issue.
    (2)

  4. #24
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Themarvin View Post
    DRK and GNB has a different playstyle than PLD and WAR... they all can do absolutely amazing feats, but it do require you dig into them all.

    I can't use some kind of info from someone who only wants to level it to 100 for never again to touch untill next expansion.

    Long term players and having it as prefered tank job, another story, but those people also got months if not years of experience with the job as it is and know each and one if them is extremely effective if played correct.
    What DRK feats are you speaking of?
    (1)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  5. #25
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,674
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rithy255 View Post
    To make DRK slightly better (in dungeons in particular) Personally I'd add a small sustain aspect to Oblation, Give it a 300 heal per hit you do for oblations duration, But this shouldn't be per enemy in AOE or it would be another case of blood whetting's absurd sustain, Dark Mind should block physical damage by 10%, Dark missionary (heart of light for this sake aswell), should just be for all damage types.
    Just wanted to express that I love your changes, especially the Oblation one. Healing amount isn't too oppressive, gives Oblation an extra flavour, can be given to teammates (very cool actually) and actually synergizes with speed / faster GCD to get more sustain in.

    Maybe heal is a bit strong, but then again it's a 60s recharge CD. I like it.
    (1)

  6. #26
    Player
    Shikiseki's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,268
    Character
    Akio Shikimazu
    World
    Odin
    Main Class
    Summoner Lv 100
    I wouldn't mind DRK to receive lots of HP drains if they get their signature HP-eater style attacks to go back to their thematic high risk high reward style
    (10)

  7. #27
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,674
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shikiseki View Post
    I wouldn't mind DRK to receive lots of HP drains if they get their signature HP-eater style attacks to go back to their thematic high risk high reward style
    I'd love that too. I made a quick and dirty design of what it could look like in a different thread the other day when people said it would not work for tanks.

    It's also what makes PvP Dark Knight incredibly engaging for me in 5v5.
    (1)

  8. #28
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    They could give DRK HW Abyssal Drain spam and 4.3 Sole Survivor and it would still be weaker than current WAR.
    I do not understand SE's thought process at all in regards to balance. I do wholeheartedly believe the other Tanks need to be nerfed down to be more on par with DRK rather than the other way around but I also feel like DRK could also stand to regain some of their old survival tools again, if only out of pity because they're lacking in so many areas right now.
    (2)

  9. #29
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,444
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GoatOfWar View Post
    I think that's why they're going to revamp the job identities in 8.0.
    People are so scared that their hillariously overpowered job gets a minor nerf or 2 to get it in line with the rest that they just don't want to do it.
    But with a complete overhaul they can nerf and remove whatever they want and just say that it's a rework.
    There really is no reason for us to have 4 tanks anymore with the way they have handled War.

    Then there's the problem of powercreep.
    Which i think was by far the most noticable in the endgame encounter design of the last expansion. Especially Eureka Orthos.
    Everything just oneshots you if you get hit. It's blatantly obvious that they have to approach game design like this because there's a problematic outlier.
    The only way you're ever going to kill a Warrior is with a oneshot or body check. Which we saw a big uptick of during savage/ex as well. If you let other things hit it too hard to wittle it down, it becomes unplayable for every other job besides maybe Paladin. I want to include Paladin in there too but it's not as broken as Warrior in that regard. And has had actual downsides that it's playerbase did not protest against, unlike the selfish Warrior playerbase.
    Paladin players never also want to be the top damage tank. Every one I've met in game wants the job to be a behemoth defensively, and a god of party utility.
    And to be honest I think if WAR players just wanted to be the middle of the road "Ol' Reliable" tank with insane sustain it be a lot easier to justify it. But thats not ususally how it goes. Its gotta have high damage with guaranteed crit dh on top of everything else.

    Likewise, I personally want DRK to be the weakest tank defensively and function as the high risk revenge tank, I actually don't hate the fact that TBN has a failstate/reward for it, and I think Living Dead and Shadowed Vigil fall into this design as well. I just don't think the job is rewarded enough for what it is.
    (9)

  10. #30
    Player
    Supersomething's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Zivah Relana
    World
    Zalera
    Main Class
    Gladiator Lv 100
    What if no tanks had sustain and had to rely on healers to not die?
    (6)
    Remember, you're unique... just like everyone else.

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