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  1. #1
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    349
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Darkedone02 View Post
    Sadly with people who have mental learning disabilities like I do (autism), It's hard for me to think fast to save my life in this game, and if it keeps getting harder and harder, I might have to toss my hat in.

    I don't like to die often and become a burden on the party that i am in, and I don't enjoy feeling incompetent, that and how that becomes a victim of toxicity in these games when folks have the focus and mental ready state to want to push for finish and set higher expectations on everyone.

    I'm not asking to keep making mechanics harder, I'm saying give people more time to think and move.
    I'm also autistic so I feel this. If it helps, so many of these fights are basically choreographed dances. Once you learn what the attack names and telegraphs are, it becomes second nature to react without really having to think about it.

    Don't worry about failing one or two or even fifty times; practice makes perfect. If your party gets salty about it they're not worth your time anyway.
    (1)

  2. #2
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PorxiesRCute View Post
    I'm also autistic so I feel this. If it helps, so many of these fights are basically choreographed dances. Once you learn what the attack names and telegraphs are, it becomes second nature to react without really having to think about it.

    Don't worry about failing one or two or even fifty times; practice makes perfect. If your party gets salty about it they're not worth your time anyway.
    The post is complaining specifically about visual puzzle mechanics -- not the stuff you can just memorize.
    (4)