
Probably would cause an amount players to stop doing roulettes. Shrug. I want what's good for me, and what's good for me is something more interesting than a ARR raid (every single day) where the bosses melt before doing anything.Let me explain what will happen: players will stop doing roulettes and new players will sit in long queues trying to get through the said content. Getting a pop for a specific alliance raid could already be an issue during pre-DT lull, with what you suggest it's only going to get worse.
Last edited by Khutulun; 07-21-2024 at 01:26 AM.

Yes, and that's precisely what SE would like to avoid. Less people in roulettes = longer queues for MSQ content.
That is an incredibly selfish point of view.
Player

In what way is that a selfish viewpoint?
You want the game to be pushed in a direction that caters ONLY to people who DO NOT ENJOY the game. The person you're replying to, wants the game's level 100 content to actually be designed for players who enjoy the game, instead of people who don't want to play it at all.
The selfish opinion is the one asking to take away the most basic level of interaction with the game's content in favor of letting people who don't want to play XIV in the first place, get to literally afk through the game's level 100 content while everyone else is forced to play content that has no level of interaction whatsoever and is genuinely significantly easier than the level 40 dungeons.
It's not like XIV doesn't literally give you hundreds of hours of content that use recurring mechanics and incredibly intuitive encounter design in order to teach you how these mechanics work in advance...

"I want what's good for me" (that's a quote btw) is THE text book of a selfish point of view, by definition.
Well, if you are asking ME what I'll want, I'll tell you: I believe that an MMORPG should be open to anybody and accomodate a wide range of skill levels, activities and tastes. BUT if you, as a developer, declare that MSQ is mandatory, then it shouldn't present any major roadblocks for a wide part of the playerbase. Then you can have optional hard raid content for players who would like to partake in that.You want the game to be pushed in a direction that caters ONLY to people who DO NOT ENJOY the game. The person you're replying to, wants the game's level 100 content to actually be designed for players who enjoy the game, instead of people who don't want to play it at all.
You clearly haven't been recently to a level 40 dungeonThe selfish opinion is the one asking to take away the most basic level of interaction with the game's content in favor of letting people who don't want to play XIV in the first place, get to literally afk through the game's level 100 content while everyone else is forced to play content that has no level of interaction whatsoever and is genuinely significantly easier than the level 40 dungeons.Comparing the level 100 content to a level 40 dungeon is incredibly bad faith. Alas, that kind of attitude is very frequent these days...
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Most everyone in these discussions/arguments are arguing for what's good for them. The difference is that this person is acknowledging that, while other people like to couch their viewpoint as "what's for the greater good of the game". It's not the people who like the harder mechanics going "well I think the difficulty needs to be nerfed a bit".
I'd sooner trust someone who's blunt about their motives, honestly.


Woah woah I was gonna side till you said you want personalize experience in a mmo meant to be played by us all. Thats like me saying I wish the furry tiger ppl could be remove so I can experience ff14 without seeing weird animal race in game. Some weird stuff like that. If your experience with the game is meh, might be time to take a break play something different. I don't wanna play ur personalize version of ff14 cause I know many of you all ideas are trash and I already can smell the casuals on forum trying to make ff14 easy.....but seriously stop with the personalizing of ff14 if the ideas dont benefit a majority of players then the idea as a whole is trash.
You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.
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Comparing the level 100 content to a level 40 dungeon is incredibly bad faith. Alas, that kind of attitude is very frequent these days...



