I just find scythes to be so tacky, I hope they use swords.
Besides if they use scythes, from a base class, what other job could that branch from a scythe class?
I just find scythes to be so tacky, I hope they use swords.
Besides if they use scythes, from a base class, what other job could that branch from a scythe class?
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Well I find scythes more original than a sword. Each player has their own preferences which is one reason locking classes/jobs to only 1 weapon type is lame.
They should scrap or remake the class/job system. Before everyone rolls their eyes, hear me out. Right now classes and jobs are way too similar to justify having both, if jobs become more distinguished then all is well and good. The other problem is if new jobs branch from existing classes then players will automatically have that new job leveled because of their base class.
Last edited by Karazaki; 04-22-2012 at 05:30 AM.
I agree they should of scraped the armory system from day one, but it is too late now. I'm going to wait to see how they do the second jobs before I judge the job system. Besides some needed adjustments and balancing; the job system on top of the armory system is working.Well I find scythes more original than a sword. Each player has their own preferences which is one reason locking classes/jobs to only 1 weapon type is lame.
They should scrap or remake the class/job system. Before everyone rolls their eyes, hear me out. Right now classes and jobs are way too similar to justify having both, if jobs become more distinguished then all is well and good. The other problem is if new jobs branch from existing classes then players will automatically have that new job leveled because of their base class.
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I just don't see this happening. They just revamped it and now a new total revamp? A mmo evolves/ changes for better or worst as its life goes on, but the class/job system is a core system. It's not something you can just dig up and redo whenever you feel like it. Your idea isn't bad, but I think it's too late for it to be a realistic change.Well I find scythes more original than a sword. Each player has their own preferences which is one reason locking classes/jobs to only 1 weapon type is lame.
They should scrap or remake the class/job system. Before everyone rolls their eyes, hear me out. Right now classes and jobs are way too similar to justify having both, if jobs become more distinguished then all is well and good. The other problem is if new jobs branch from existing classes then players will automatically have that new job leveled because of their base class.
Also FF as a whole has a lot of jobs to add to any MMO. Even with 2 per class there will still be a lot of options if they go and add most/all eventually. I doubt the classes we have now will branch into more than just 2 or even all the other missing jobs without new classes being added. Even from the poll there was an option to add a new class. It had some names that could lead to a classic FF job like Time Mage for example.
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