what if
we could use the materia tokens from hunts
to buy doh/l materia as well?



what if
we could use the materia tokens from hunts
to buy doh/l materia as well?
and maybe certain materials too? i jsut went to lvl my cul and the ingredient i needed for lvl 91 scrip turn in is bought from a gemstone trader which requires you having all dt zones maxed out? wtf is this? i havent done a single fate now i gotta drop cul and all that to go spam fates mindlessly for days? i think not.
Which item should that be? For the crafting materials you need at least six FATEs to be done in a zone to be able to buy it with gemstones. But that are just materials that drop from mobs in that area.and maybe certain materials too? i jsut went to lvl my cul and the ingredient i needed for lvl 91 scrip turn in is bought from a gemstone trader which requires you having all dt zones maxed out? wtf is this? i havent done a single fate now i gotta drop cul and all that to go spam fates mindlessly for days? i think not.
It would be amazing if they just allowed the clusters used for battle, to be 1:1 for all materia, instead you're kinda stuck doing purple and orange scrip hand ins or drinking tons of spirit bond and crafting pre req mats.I don't mind how to get the Crafting and Gathering Materia as it is, but 500 for 1 XII materia and i think 300 purple for XI's is a bit over the top on the price. Meanwhile Combat Materia drops like candy compared to the other side. Just make it easier to gain access to the Crafting and Gathering Materia's. I.E add them ot the island store, have a chance to get them while gathering, etc.
Right now the cost of Materia is painful.
For me it's ok to have to craft for crafting materia, to gather for gathering materia and to battle for battle materia.


I think that would be fine if it cost triple what it costs for combat materia. Crafting/Gathering materia should remain expensive enough to be profitable if you focus on selling it, yet cheap enough to where pentamelding isn't dumping tens of millions for a set that you may never make the gil back on.
Watching forum drama be like


But why the latter would be a problem though?I think that would be fine if it cost triple what it costs for combat materia. Crafting/Gathering materia should remain expensive enough to be profitable if you focus on selling it, yet cheap enough to where pentamelding isn't dumping tens of millions for a set that you may never make the gil back on.
- You don't need pentameld to HQ the latest recipe. Regular meld is sufficient for manual crafting, and you can just pad a few extra piece of HQ material.
- The reason you need pentameld is so you can mass auto-craft while using minimal amount of HQ mat (usually none). You're not paying a premium for a necessity, but for extra comfort and convenience.
If your goal is the second case, then you SHOULD always make back your investment, either through selling your craft or saving the market cost. But if you only gonna make a few pieces for yourself and still decide to go penta ... than that's a wasteful decision on your part, not a problem with the system.
Last edited by Raven2014; 07-19-2024 at 02:52 PM.


Eh, fair enough, I don't have much of a horse in this race myself since I'm currently making all my gil off of having 2 different FCs with fully kitted submersibles, I just think that making Crafting/Gathering materia *too* accessible will lead to it basically being worthless like Materia IX and X were at the end of EW which is why I decided to chime in.But why the latter would be a problem though?
- You don't need pentameld to HQ the latest recipe. Regular meld is sufficient for manual crafting, and you can just pad a few extra piece of HQ material.
- The reason you need pentameld is so you can mass auto-craft while using minimal amount of HQ mat (usually none)
If your goal is the second case, then you SHOULD always make back your investment, either through selling your craft or saving the market cost. But if you only gonna make a few pieces for yourself and still decide to go penta ... than that's a wasteful decision on your part, not a problem with the system.
Things lose value when they're too easy and all, and having pentamelded crafting gear be really cheap would suck when it's a lot more interesting to weigh the investment of getting it against the value having such a set would bring to what you can make.
Watching forum drama be like
This is why this game and gaming in general went to shit. They already made it substantially easier and yet, for some, it's still not braindead enough. Literally you just gather shit for a few days and there's your pentameld DoL. Crafting a couple hundred collectables and you have your pentamelded DoH. Don't like either? There's scrip gear that can gather and craft anything the game throws at you.
I absolutely despise generation "instant gratification". Disgusting.
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