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  1. #1
    Player
    JadeCurtiss's Avatar
    Join Date
    Jul 2024
    Posts
    79
    Character
    Naoto Seijima
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mikitan View Post
    but it is just straight up embarrassing for me now to a point I am having anxiety pushing through the MSQ. I feel like I am a burden, a waste of time, and the people on the forums seems to agree with that assessment... if you have a problem with this insane difficulty... unsub and leave, they got what they want and anyone below them has no place here. What happened to this community?
    Why do people have this mentality that dying in a duty is the worst cardinal sin imaginable? It's a videogame. It is not a big deal and rarely do I see people get called out for it. And using the descriptor "insane difficulty" when compared to previous content is grossly hyperbolic and borders on disingenuous.
    (1)

  2. #2
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,505
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by JadeCurtiss View Post
    Why do people have this mentality that dying in a duty is the worst cardinal sin imaginable? It's a videogame. It is not a big deal and rarely do I see people get called out for it. And using the descriptor "insane difficulty" when compared to previous content is grossly hyperbolic and borders on disingenuous.
    The strangest part is that the game been “learn by dying from something” since 1.0.
    You die to a mechanic, sometimes leading to a raid wipe. You pick yourselves back up and do your best not to repeat that.

    Dying is a required mechanism in the game design. It always has been.
    Maybe it’s people who never do anything more difficult than story content, but they gotta realize that death in the game is okay!
    (4)

    http://king.canadane.com

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