Good point! I didn't think of the level capExpansion jobs can be unlocked prior to beating the expansion story. Viper can be unlocked at level 80 by players who haven't even finished the ShB base story yet. Blue Mage was introduced in Stormblood but could be unlocked by players as soon as they had beaten the Ultima Weapon. Beastmaster will almost certainly be able to be started by players before they reach the Regulator reveal, so it likely will not feature that lore.



If it would be a normal class, Beast Themed Meele i would have predicted but i cant imagine they giving us Beast Master as anything but a Pet Class...especialy with Blue Mage already Emulating monsters via abilities.
Blue Mage originated from the New World, so I would find it odd if the second Limited Job also derives from New World. That's why I believe it will be based on Myracidia culture instead.
99.99% chance probably a Titanman alt

I hope its a pet job. Please be a pet job. Please please please I dont want anything to do with absorbing animal souls to "become" a beast. I dont want to absorb no soul like the people of Alexandria or that weirdo Cocytus from Anabaseios 9th Circle.Am I the only one worried after playing through the msq that they're going to make beastmaster based off that one hunter we saw using beast souls?
For one, I find the entire 'slurp down souls like candy instead of letting them go back the aetherial sea' disgusting. I absolutely do not want a job based on doing that. And two, what's the point of it being a specialty limited job if it's just your standard abilities that are just 'themed' on beasts.
My preference for it would be, obviously, a pet based job. Have some abilities of your own, but the bulk of it is coming from the creature.
A far distant second choice would be fully morphing into the creature yourself. But if they were going to do that, I'd far prefer they just import 'monstrosity' system from ff11. Make it it's own big new side content for people to do for a change of pace.
What do you think? Is what we saw in the msq a sign of what's coming?
Oh that could be cool, give us some hints and lore drops about Meracydia before we get to see it!
God i hope not. It better be an actual pet class after they destroyed summonerAm I the only one worried after playing through the msq that they're going to make beastmaster based off that one hunter we saw using beast souls?
For one, I find the entire 'slurp down souls like candy instead of letting them go back the aetherial sea' disgusting. I absolutely do not want a job based on doing that. And two, what's the point of it being a specialty limited job if it's just your standard abilities that are just 'themed' on beasts.
My preference for it would be, obviously, a pet based job. Have some abilities of your own, but the bulk of it is coming from the creature.
A far distant second choice would be fully morphing into the creature yourself. But if they were going to do that, I'd far prefer they just import 'monstrosity' system from ff11. Make it it's own big new side content for people to do for a change of pace.
What do you think? Is what we saw in the msq a sign of what's coming?
If its just a beast slurper that will be a huge disappointment



If I had to guess, I would say beastmater is going to be ala mhigan based on lore from bozja.
Also went through the viper questline, there is an antagonist who is a beastmaster in all but name. No soul stuff.


You get a look at it with the fishing turn in quests, the beastmaster kid in that gains the ability to summon the 'strengths' of the fish were catching by eating them. I think, it's looking like blue mage 2 but you do a quick beast-egi summon that does a 1 off attack before going poof, as also demonstrated in said fishing quests.
Somehow I doubt they're going to make it 'eat animals to get their strength.' The whole reason blue mage was a limited job was so they could keep the 'collect weird monster spells' flavor of it in the gameplay without having to make it conform to standard job stuff. Why bother introduce beastmaster if they're going to make the flavor of it so drastically different? People don't want to eat animals and temorarily get power, they want to collect and command beasts. And they're going to need some way for it to stand out against blue mage. Just like with the garlean beast masters in Bozja I think this is people reading too much into something and assuming it'll be tied to beastmaster.You get a look at it with the fishing turn in quests, the beastmaster kid in that gains the ability to summon the 'strengths' of the fish were catching by eating them. I think, it's looking like blue mage 2 but you do a quick beast-egi summon that does a 1 off attack before going poof, as also demonstrated in said fishing quests.
Possible. Though both new healers we've gotten post ARR have their origins in Sharlayan. It will all depend on what they want to do with it story wise I guess.

I had the same idea and horrifying realisation when seeing them give an example of using beast souls. But I can't imagine they'd actually do it as it's kind of a lore spoiler, right? I think it'd be a bit silly to have it be unlockable for anyone Pre-DT if that were the case so I'm hoping that, like Beastmasters in Bozja, it's unrelated to what we're actually getting.
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