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  1. #11
    Player
    MaikoRaines's Avatar
    Join Date
    Jun 2015
    Location
    Basement dweller
    Posts
    480
    Character
    Maiko Raines
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Alyko View Post
    Only WHMs had raises in combat. Cross-class raise was a CNJ action and was practically useless.

    PLDs having raise isn't wholly unprecedented though. In FFXI they get it at Lv.50 and they can cast it any time. It's situationally useful but it takes a long time to cast and costs a ton of MP.
    If you're casting it outside of combat in XIV - again, MP consumption be damned as it regenerates in no time. In combat, however, we have a rotation that restores MP and does damage at the same time.
    (0)

  2. #12
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Sigh, who gave them the idea to remove raise from rdm and smn...
    (0)

  3. #13
    Player
    Valla's Avatar
    Join Date
    Sep 2015
    Posts
    9
    Character
    Valla Serinat
    World
    Adamantoise
    Main Class
    Reaper Lv 100
    Quote Originally Posted by MaikoRaines View Post
    ARR 2.0 people will remember we had raises as Paladins. We didn't have anywhere near the optional content we do today. It would come in hand now in some situations.
    So not sure if you remember but back then you couldn't raise in combat with paladins, it was an out of combat only res since the in combat was tied to a trait back then.
    (0)

  4. #14
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,167
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Pretty sure Paladins had combat Raise in 1.0 (the WHM trait was introduced in 2.0 I think) but that was essentially a different game lol.

    Frankly I don’t see the problem with Paladins having a costly Raise, under one condition , which is that content would need to be more difficult than it is now .

    I mean, people keep saying ‘we can’t have difficulty because if healer dies it’s joever’, but that can easily be remedied by increasing the available of Raise. Every tank/practically ever dps already has party wide heals and mitigations, so if they gave more jobs Raise they could easily raise the difficulty of general content, as there’s be more ways to save the party. Currently it’s just ‘ignore party, solo boss as tank, profit’ lol
    (0)

  5. #15
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    While we're at it, give bards back the healer LB3. All of their other utility has been stripped out or reduced to negligible levels, given them something unique.
    (2)

  6. #16
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,167
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    While we're at it, give bards back the healer LB3. All of their other utility has been stripped out or reduced to negligible levels, given them something unique.
    I would genuinely love this, it infuriates me when the party dies and I’m a Bard literally just standing there playing the flute with tears in my eyes. I have lived the meme but I remember a time when we could actually help lol
    (2)

  7. #17
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Connor View Post
    I would genuinely love this, it infuriates me when the party dies and I’m a Bard literally just standing there playing the flute with tears in my eyes. I have lived the meme but I remember a time when we could actually help lol
    It would also prevent BRDs from using the LB3 on single targets in parties with a melee, so please, bring it back.
    (3)

  8. #18
    Player
    IvoryHawk's Avatar
    Join Date
    May 2022
    Posts
    199
    Character
    Ivory Hawk
    World
    Omega
    Main Class
    Sage Lv 100
    Give healers and tanks a secondary dps LB3 too while we're at it, don't know how many times an lb3 at enrage while everyone but tank/healer is dead woulda ended the fight.
    (0)

  9. #19
    Player
    Sacae's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    183
    Character
    Holo Wisewolf
    World
    Cerberus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    While we're at it, give bards back the healer LB3. All of their other utility has been stripped out or reduced to negligible levels, given them something unique.
    I'd rather Warden's Paeon have a smaller, or even no cooldown, tbh.
    (2)

  10. #20
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,670
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    no

    (1)

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