

I dunno about that, they acted pretty quick on Viper gameplay changes based on 'feedback', whatever that meansThey don't look at things like that.. game designers don't look at complaints as "oh it's just a vocal minority" If they choose not to act on feedback it's usually along the lines of
"well if we did it that way it would make x y z worse for a type or b type players and that is more important. but maybe we can compromise? we will see what we can do"
"we see a lot of different feedback and will come to a compromise that gives a little less focus on one specific character, but in terms of our story telling there where be times when we want the spotlight to be on a character or a specific set of characters in order to achieve the story we want to tell"
They always consider the feedback they are given. and not just one person ,they have hours of team meetings on feedback. I freaking hate how many gamers just have no idea how any of this works and just claims the devs don't listen and ignore feedback. Saying stuff like that makes developers WANT to ignore you. how would you like it if several thousand people told you you suck at your job and never consider their feelings when almost all you do is consider their feedback. I'd intentionally stop listening to them at that point.
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