Quote Originally Posted by Jojoya View Post
To improve queue times, there would need to be greater incentive for level cap players to join the queues in the role(s) needed to get the queue moving. With the current design, that incentive stops once the weekly tomestone cap is reached. The AIN bonuses are laughable for a level cap player because there are better ways to earn more gil in less time.
Not only that, but isn’t it also a thing where players who are going to level tanks/healers generally do it immediately/quickly? Which means outside of like the first few days of the expansion, most people who are going to level a tank/healer are already finished or close to finishing, which ends up tanking queues for the dps.

Idk maybe it’s all just headcanon, but I think on top of needing much better incentives to do the roulettes there also needs to be something done about all the things that put people off levelling tanks and healers too.