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  1. #6711
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    652
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    I want both more to heal and a better DPS kit, the two aren't mutually exclusive.

    There's only so much extra damage you can add to a fight before it becomes stressful rather than enjoyable, couple that with gear making that damage less lethal over time and you open up plenty of opportunities where you just don't need to heal, and as such the non-healing parts of the kit need to be engaging too. It's less there being 2 fronts and more just a spectrum of what someone prefers out of the two.
    (21)
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  2. #6712
    Player
    Blixie's Avatar
    Join Date
    May 2022
    Posts
    10
    Character
    Sotto Voce
    World
    Siren
    Main Class
    White Mage Lv 81
    Thank goodness Wuk Lamat has arrived to help us all learn valuable lessons about acceptance....

    Seriously folks, in over 650 pages, I've yet to see a reasonable argument or even discussion about why this is not worth trying. It's almost as if the people who are speaking against this effort have no genuine reason to be posting in this thread....
    (24)
    WHM
    AST
    BLM

    ...let's all just go play WAR, shall we?

  3. #6713
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,037
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    My personal wish is very simple:

    Stop the overfocus on encounter complexity and return job complexity, at the end of the road to overfocusing on encounters lies TOP, all body checks and debuff vomit.

    Bring back a 60:40 focus on job complexity vs encounter complexity.

    Contrary to popular belief, you can have jobs with decent depth without having encounters that are designed like the first 7 minutes of P7S.

    Jobs are our way of interacting with content itself, there is absolutely ZERO reason why any job should lack optional depth. As long as things aren't designed so that 100% output is required to clear, then that depth will remain optional and people who hate depth won't have to engage with it whatsoever.
    (14)

  4. #6714
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    To nobody's surprise, new EX1 was already cleared by 8 tanks (in PF by randoms no less)

    (Video is unlisted so won't share since the author did not intend it for public but its nothing special, really anybody can do the same)
    (4)

  5. #6715
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Blixie View Post
    Thank goodness Wuk Lamat has arrived to help us all learn valuable lessons about acceptance....
    You mean the character the forums hate too?
    Lol I'd rather take a lesson from Nidhogg then her babbling about burritos.
    (0)

  6. #6716
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Im already at 150+ casts of broil in both EX encounters with PF randoms.
    I have around 30% overhealing.

    Cohealer has 120 casts of glare with 48% overhealing.
    (11)

  7. #6717
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by BunnyQueen View Post
    The strike has 2 fronts, those who want more damage buttons and the one who wants to heal more.
    Fwiw, I don't think this dichotomy exists- the majority seems to want both. People want better healing content, both with more oncoming damage and more reactive healing (crit autos were an easy source of this in older XIV, but this mechanic basically vanished), but they understand that changing the encounter design in that way is both difficult and probably cannot be broadly applied to all content, so they also want more engaging dps tools. The better dps kit is super low hanging fruit, they literally need to undelete some of the 10 missing actions that healers had in HW. It's like, few hours of work and testing, most likely. The former takes more time, although I think it's a necessity to truly bring the healer support fantasy alive.

    If you want an example, I mained SCH in HW, when it was at the peak of its dps complexity, and I really enjoyed keeping all the different timed dots rolling perfectly. But the peak of SCH gameplay for me was moments like, for example, in A6S pre-nerf, my team messed up the slow/stuns on the orbs in the Brawler add phase and, if you were a good scholar, using your own slows/Supervirus/Fey Illumination, you could salvage the pull and make it through that mechanic. That was peak Scholar gameplay, a combination of defensive buffs, debuffs and mitigation used tactically making it through a difficult mechanic. I still think back on those moments even more than I do on managing all the dots- I don't think the latter is enough without the former.
    (10)

  8. #6718
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,989
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by GrimGale View Post
    Im already at 150+ casts of broil in both EX encounters with PF randoms.
    I have around 30% overhealing.

    Cohealer has 120 casts of glare with 48% overhealing.
    How very unsurprising.

    Just shows that “encounter” isn’t the only issue. Wakey wakey now, folks. There’s a lot more to be rectified.
    (16)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  9. #6719
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ramiee View Post
    You mean the character the forums hate too?
    Lol I'd rather take a lesson from Nidhogg then her babbling about burritos.
    The character may be portrayed poorly, but her ideals are something worth striving for imo. It's a good ruler's perspective, albeit very idealistic. Except this is Final Fantasy, where there are precedents towards that idealistic reality in that game.

    So no, I don't think the idea about acceptance and understanding is wrong, nor hated by the community. We had multiple instances about the very themes of acceptance and understanding in multiple expansions. Even Heavensward had a lot of topics on understanding and acceptance towards differences in race. The whole dragonsong war initially stopped because people were able to put aside that difference initially, thereby living in Harmony with two distinct races and cultures merging into one. Estinen himself mentioned while being possessed, he intimately felt the rancor, fury, and grief -- and through the experience, Nidhogg is not so different from him. He now wields his lance not for men but for men and dragon both and his armor was given to him by Hraesvelgr.

    The cumulation of efforts in Endwalker also led to the renaming of Allied Society Quests rather than the Beast Tribe Quests. Putting aside differences in both appearance and way of life. Dawntrail is just another extension to that. The story might be told poorly compared to its previous expansions, but the themes still ring true.
    (5)

  10. #6720
    Player
    Doriann's Avatar
    Join Date
    Oct 2016
    Posts
    22
    Character
    Dorian Malkiff
    World
    Behemoth
    Main Class
    Bard Lv 55
    All dungeons cleared without healers, ex encounters cleared without healers. Good job balance team

    I never thought I would miss juggling cleric stance in damage/healing, but that gameplay was way more engaging than what we have now.
    (14)

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