


But every professional writer in the world has an editor, there's no way a production of this size had to cheap out there no matter how big other budget sinks there were.I mean to a degree they might not have had the staff or budget to do much double checking. Teams scale up and down on skillset for what's needed. This expac was covering a graphics update a large portion of their budget would have been all the technical/engine artist that would have been involved, the writing team probably had substantially less budget aka dev time, that's going to have an impact on proof reading editing etc. You can see little mistakes in some cutscenes too likely for the same reason.
For example, in one of the early scenes in the throne room, everyone has a small idle animation of little arm movement etc, Alisaie is literally locked in a pseudo "tpose" zero motion to her what so ever. Then there's the animation in the tank role quest, near the end a character jobs backwards and clearly someone forgot to add the startup to the jump animation because she doesn't crouch or make any startup movement just just moves vertically and then cuts to her landing properly. We all no about the pizza face and dance issues. Also some of the writing shows these editorial mistakes, people have mentioned before some big goofs in the dialogues in cutscenes, using the wrong name for things or lore mistakes. When you focus on one thing the budgets taken from elsewhere and that means mistakes are bound to happen. Sadly the biggest department to get savaged by this is normally QA.
This exactly, lmao
She had improved by the end of the game, and I almost wasn't skipping her dialogue and mentally writing it myself. But then that final boss appearance ruined everything.
EN Wuk's 'SPHENE LISTEN TO ME' lives rent free in my head i just want the voices to stop



I didn't think much of this part of the patch notes until now, but with hindsight I suspect they're aware.This exactly, lmao
She had improved by the end of the game, and I almost wasn't skipping her dialogue and mentally writing it myself. But then that final boss appearance ruined everything.
EN Wuk's 'SPHENE LISTEN TO ME' lives rent free in my head i just want the voices to stop
https://eu.finalfantasyxiv.com/lodes...-/systemsounds


1. I'm okay being a side character to an interesting character. Wuk Lamat isn't interesting she's very dull. In HW and SB there were periods where we weren't the most important person in the room but the people who were could be more than a less well written Lyse.
2. Her voice acting is bad she sounds like a American pretending to be south American. My credentials are lack of being deaf.
3. She didn't develop at all she's completely static. Her development was "Im weak" zone later "I'm strong!" There's nothing about her truly developing as a leader she simply just says she understands something now and never shows she does.
4. It was Krile and Erenville's story at that point. She should of not been in the spotlight as much instead having this period being more than a zone for Erenville and 1 area of a zone for Krile. besides like Alphinaud I don't think there's a Scion who we had to interact with nearly as much as Wuk Lamat and Wuk Lamat has only been around for one expansion.




That's not all, she is outright deflecting any form of criticism. Her twitter bubble loves her, so what gives. Who needs other opinions if you get only positive feedback and shut out all the other voices, even when your work was clearly subpar. /shrug
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Me too, Erenville, me too
So, I haven't finished the msq yet, but I had a bit of an Epiphany.
I could go on and on about why she's not an interesting character and, from what I've seen while not trying to spoil myself, it seems a lot of people got most things covered.
But my epiphany was that she reminds me of this character.
I feel like someone walked into the meeting sometime and went "Whenever Wuk Lamat is not in screen, all the other characters should be asking: Where is Wuk Lamat?"
Wuk Lamat is the Poochie of FFXIV so far for me.



For the most part I don't mind Wuk Lamat (I use JP dub, never heard EN dub since ARR).
But I think she should have step down after Zoral Ja's trial, that was the moment to let Krile and Erenville shine.
Erenville was going through some hard shit and we weren't his friend because we're too busy following Wuk Lamat around.
And then the final trial, when WoL finally have the spotlight, she robbed us from it, it ruined an extremely engaging trial, visuals, music everything was top notch except this absurd intrusion that doesn't make any sense.



Well i did enjoy Lamati and the DT MSQ overall
Cant say anything of her english voice as i play in german (the german forum is dead so i write here) and while i wasnt that fond of ther voice originaly it grew on me and she did deliver a realy good performance....it probably helps that in german we dont do accents, which is probably easier for the actors. From what i gathered her english voiceactress stuggled with it?
But yeah i can imagine if one vibes with Wuk Lamat the story feels way better than when one dislikes her and is forces to like her.
Similar threads happen for other character where the game forces us to like them - Emet Selch comes to mind.
Well Wuk Lamat was the counterpart to the Boss so it makes sense to include her. I certainly thought it was cool....but then again i wasn able to play much anyway as the two tank soloed the trial after the team went down at 60% health. xD
So it atleast became more interessting at that point.
Last edited by Ayalu; 07-09-2024 at 10:37 PM.

Huh.....I know that being positive is good and all, but maybe she should at least take a little bit of criticism or be a little bit humble or something. Maybe it's because of my culture that tends to see something like this in negative light, but good for her, I guess.
"Bait used to be believable"
-TASTE THE CURSE OF RA
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