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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,467
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Easiest way is to just have Energy Drain upgrade to Bane. This solves both the issue of DOT spreading, and also the fact that ED is a single target action and feels kinda bleh to use in AOE situations. I hate that Deployment in PVP spreads Biolysis, not due to the spreading, but because it's poisoned (ha) everyone's minds into thinking that Deploy/Bane effects should be somehow linked to one another, instead of a different action that makes far more sense
    (2)

  2. #2
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Easiest way is to just have Energy Drain upgrade to Bane. This solves both the issue of DOT spreading, and also the fact that ED is a single target action and feels kinda bleh to use in AOE situations. I hate that Deployment in PVP spreads Biolysis, not due to the spreading, but because it's poisoned (ha) everyone's minds into thinking that Deploy/Bane effects should be somehow linked to one another, instead of a different action that makes far more sense
    Honestly, this is a really good idea. Whether you're in aoe or single target, you're only hitting one or the other but almost never both unless you're finishing off a target or two in an aoe pull/add phase. Effectively combining the two would also mean that we wouldn't have to prune as many buttons to compensate; Fey Blessing would be the only thing getting the axe to make room for Miasma. With this change and Baneful Impaction being on a separate 60 second CD, the job would finally feel almost complete but not overwhelming.
    (0)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.