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  1. #61
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    463
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Aurumis View Post
    I think people needs to let the devs know this is not quality of writting and that there was too much Wuk Lamat, there is is a lot of problems with character models and other things. And this is good for the game to become even better.

    Let people complain when there is reason for complain instead of toxic positivity.
    I think complaining is fine but we probably didn't need like 30 threads about the same complaints. They could have all just been in one place and gotten the message across. It's not like Yoshi P is going to sit down and read a bunch of different threads just because someone made a new one.
    (3)

  2. #62
    Player
    jumps004's Avatar
    Join Date
    Nov 2021
    Posts
    15
    Character
    Vee Lynheart
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Daralii View Post
    Twitter's a mix, but SE's accounts are blocking people that tag them with negative posts. Reddit, user reviews, the official forums, and imageboards(which are more mainstream in Japan) are pretty overwhelmingly condemning it across multiple languages.
    I wouldn't say on reddit its been overwhelming condemnation, the counterjerk has begun with people expressing that it is great or good, no bullet points as why it is great or good, just that it is great or good. A lot of the criticism posts are seeing less actual interaction now, which is a shame cause both the whys and why nots of the good and bad need to be expressed for productive feedback.
    (4)

  3. #63
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Musashidon View Post
    we also saw exactly why he was the way he was and why he wouldnt let it go. we also saw as wuk lamat kept foiling his plans he got less and less in the ways of weaker races are beneath him it especially hit when wuk lamat beat him in a fight. to say he changed in one scene throws out the whole point of him failing every attempt be it a evil scheme or straight brute force.
    We saw what made him a monster, yes, that's backstory not growth. When he failed he didn't acknowledge his failures, the only time he mentions it, is in the cutscene he was in where he admits Wuk beat him to his "creator" and walks away. He is then next seen a couple cutscenes later, which is when he monologs his tragic backstory. After that his personality is different. Do you understand that's not development or growth that's changing one for the other. Growth requires progression, you move through various emotional states. Good progression usually requires time, the length of this time is your favourite word, subjective. It can be done through one story arc or over several that's down to how you write it. It however cannot be done offscreen in a short period of time, otherwise the audience doesn't see progression you went from 1 end of a spectrum to another.

    Let's take another character in the franchise, Gaius. Gaius is the antagonist of ARR who seeks to conquer your people as he has done many others. He's captured people you care about killed and order the killing of many others. He's a bad person in the audiences eye. Before the Ultimate fight, you see a bit more about him. A little bit of backstory, he believe mortals should rely on themselves and ultimately believes in a sort of noble retelling of the laws of the jungle, where the strong benevolently rule the weak. This changes your view of him slightly. Then near the end of the ultimate weapon fight, when Lahabrea activates Ultima, which nukes the base killing probably thousands without discrimination. We hear his now infamous voice line, Such Devastation... This Was NOT My Intention.... Through out various expac we saw little glimpses of this change in mentality where he started to recognise that might does not make right, ultimately ending with his attempts to overthrow the tyrannical emperor. This is growth, whether you like the direction of it or not, it's growth. If you wrote Gaius as they are writing the current characters, Ultima would have went off, Gaius would then immediately turn against the emperor and all he previously believed in with no emotional journey displayed to the audience. Do you see the difference now, one is character growth one is flipping a personality on a dime.
    (9)
    Last edited by Malthir; 07-08-2024 at 03:03 AM.

  4. #64
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Its the same with any new expansion, people will hyperfocus on things they don't like, forums are generally used to vent grievances about the game, Positive post are rare sadly :/.

    I always did feel forums are where vocal minorities vent their negative auras out. But their opinion is just as valid as a person quietly enjoying the game, they have little reason to come on here. I do feel that if you like something, to come here as well and make a post about it, to let the devs know that you and many others like what you see.
    (3)

  5. #65
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    473
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by ksuyen View Post
    Lol you lots just prove my point: overreacting. Chill up, go outside, touch the grass. There is no need for so much emotional reaction.
    What you ask of them is impossible. They don't touch grass in-game either.
    (0)

  6. #66
    Player
    jumps004's Avatar
    Join Date
    Nov 2021
    Posts
    15
    Character
    Vee Lynheart
    World
    Jenova
    Main Class
    Monk Lv 80
    Devs need detailed feedback from all the players, detailed in full, good and bad. What is healthy to the game, what adds to the game, what is unhealthy to the game, what detracts from the game. People are quick to dismiss with excuses of "they rushed so they hate it," they are just "vocal minority" even saying all the people enjoying the game are playing the game and not discussing it is ALSO dismissive, because people who enjoy things preach it to high heavens, they don't sit in silence while on their work lunches etc.

    Palworld, Helldivers, Elden Ring are all swarming in discussions from people positively playing. Things like WoW Shadowlands had people vocal in their disappointment with aspects, discussion comes in all forms.
    (3)
    Last edited by jumps004; 07-08-2024 at 03:35 AM.

  7. #67
    Player
    Folsom's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    158
    Character
    Folsom Chauser
    World
    Jenova
    Main Class
    Gladiator Lv 99
    Quote Originally Posted by Malthir View Post
    We saw what made him a monster, yes, that's backstory not growth. When he failed he didn't acknowledge his failures, the only time he mentions it, is in the cutscene he was in where he admits Wuk beat him to his "creator" and walks away. He is then next seen a couple cutscenes later, which is when he monologs his tragic backstory. After that his personality is different. Do you understand that's not development or growth that's changing one for the other. Growth requires progression, you move through various emotional states. Good progression usually requires time, the length of this time is your favourite word, subjective. It can be done through one story arc or over several that's down to how you write it. It however cannot be done offscreen in a short period of time, otherwise the audience doesn't see progression you went from 1 end of a spectrum to another.
    Speaking of this, and I know it's slightly off topic, but the absolute worst part about the whole Bakool Ja Ja debacle was the "I know I can never be forgiven..." bit only for him to be functionally forgiven moments later. It'd be like in real life if someone tried to murder your family, only to tell the judge that he did it because he had a bad childhood, and the judge saying, "well, so long as you realize it was bad, it's effectively fine that you attempted murder. We're not even going to put you in jail, but we don't forgive you." Release a monster that can destroy an entire continent with eternal flame? That's fine now that you've had a good cry. Super easy. Barely an inconvenience.

    Bakool Ja Ja's ridiculous face-heel-turn was only written into the story as a vehicle to give Wuk Lamat a forgiveness moment, and it's painfully obvious. There's another, similar moment mid-story where a certain someone dies. I actually laughed at that point because I knew as soon as it happened that it only occurred to give Wuk Lamat a moment to have a "Look at me falling a part for a second until someone reassures me" experience. I mean, again, but more serious this time. Not serious enough to have any lasting effect or change her as a person in any way, but there you go. She actually says, during this time, something like "How can I be a real ruler if I can't protect my PEOPLE!" You know, from a surprise space army she had literally know way of knowing would arrive, especially given she'd only been ruler for like 3 minutes. And then she says something like, "Zoraal Ja is breaking the peace we've fought SO HARD to preserve!" Except there has been literally zero fighting to preserve the peace since Gulool Ja Ja "won" the peace with tacos.

    Anyway.
    (11)
    Last edited by Folsom; 07-08-2024 at 03:34 AM.

  8. #68
    Player
    -Xenia-'s Avatar
    Join Date
    Sep 2022
    Posts
    14
    Character
    Xenia Wolfheart
    World
    Siren
    Main Class
    Summoner Lv 100
    I actually quite liked the story, as did every single person I've spoken to about it in game. The forums are certainly not representative of my experience in game almost ever.

    I do agree with a lot of the points made to argue for why the story is bad; however, they just didn't ruin the story for me. Perhaps I'm easy going with stories and don't expect the quality of a written novel in a video game. I understand that there's a large list of constraints that the writers must work around to ensure the gameplay elements are as they should be and those will mean that compromises have to be taken with the writing.

    Either way, I am enjoying my time in Dawntrail so far and I'm glad I'm not someone who requires perfection in the writing to enjoy it or else I don't know how I'd be able to enjoy story-based games ever.
    (2)

  9. #69
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Malthir View Post
    We saw what made him a monster, yes, that's backstory not growth. When he failed he didn't acknowledge his failures, the only time he mentions it, is in the cutscene he was in where he admits Wuk beat him to his "creator" and walks away. He is then next seen a couple cutscenes later, which is when he monologs his tragic backstory. After that his personality is different. Do you understand that's not development or growth that's changing one for the other. Growth requires progression, you move through various emotional states. Good progression usually requires time, the length of this time is your favourite word, subjective. It can be done through one story arc or over several that's down to how you write it. It however cannot be done offscreen in a short period of time, otherwise the audience doesn't see progression you went from 1 end of a spectrum to another.
    baks personal growth is never done off scene, you can easily tell he is growing when he makes a small comment about us beating valigramandra and doesn't throw a whole fit because the only people able to beat it was julool jaja and his group if he wasn't growing his whole deminer would have been different. we literally watch how his interactions change every single time we meet him.

    course if you want to use the word subjective as some vice against me. its subjective if its ok or not to do personality changes off screen or not. so once again you're using your own opinion to say how to do it again. course i completely disagree that we dont see his changes in the text and cutscenes but i also can't make you feel that way. which is the whole point.
    (0)

  10. #70
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by -Xenia- View Post
    I actually quite liked the story, as did every single person I've spoken to about it in game. The forums are certainly not representative of my experience in game almost ever.

    I do agree with a lot of the points made to argue for why the story is bad; however, they just didn't ruin the story for me. Perhaps I'm easy going with stories and don't expect the quality of a written novel in a video game. I understand that there's a large list of constraints that the writers must work around to ensure the gameplay elements are as they should be and those will mean that compromises have to be taken with the writing.

    Either way, I am enjoying my time in Dawntrail so far and I'm glad I'm not someone who requires perfection in the writing to enjoy it or else I don't know how I'd be able to enjoy story-based games ever.
    Which is good, glad you enjoyed it, wish I did too. This is exactly the point myself and others have been trying to make, just because something is written poorly doesn't mean everyone must hate it. There are things I've enjoyed knowing they are poorly written I just liked them inspite of that. Sadly with this for me there was too much bad and no faith in them resolving it.
    (16)

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