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  1. #5
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zolvolt View Post
    I hate these forums.
    complaining "they never listen to us" (even though they ALWAYS listen to us. they listen to us too much to our own detriment)
    complaining "they listen to us!! but it's not good enough!"

    It's so frustrating watching you complain like teenagers despite the developers doing a better job than any other mmo in existence right now.

    And just to be clear the lightspeed changes are necessary because they are increasing how many card you play. The double-weave apm of astro is going to be unhinged going forward. Can't wait for all the complaints about astro being too hard or too busy or all the bad astros that only use the damage card and throw the rest away.
    The cards have been lessened compared to what you played in EW, the fact you can remove buttons now...and can't interweave the cards (and can't rng your luck in case you have a full party of ranged, melee) makes it less APM...and yes, you can just throw the support cards away in the trash, as they are completely unneeded as speculated earlier unless of course you are a bad AST. (But that begs the question, why are you playing AST in the first place(?)). If you aren't timing your heals, then you are wasting them...(it's always been like that, these added heals are just button bloat while removing the skill expression that wasn't button bloat [which was the semblance of identity the job had])

    If you truly respected AST, you would never had want these changes...if you just wanted the "sparkly effects" then clearly you never had respect for the job. xD
    It's the feel of the job that matters, and although it had the cards which honestly made it white mage with extra steps...it is literally now just white mage with a VFX change...I remember when it actually had an identity separate from white mage, but that was a more glorious time (loved the interplay of role, job synergy).

    After five years of feedback, it's no wonder people are not in the best of moods over these QoL changes, as that is what they are. No big changes have been made to improve the state of healers after this long course of time, QoL does nothing but allow for a more smoother play. Which yes, QoL updates are needed, but not when there are more "glaring" issues to look into when concerning healers. If anything, to some people's chagrin, they took it the opposite direction and made those issues, yet again, more apparent. I wouldn't say they are doing better than any other mmo in existence, if you look at Mabinogi (although a less known mmo); that mmo is still going strong after 20+ years, has now a 6 dye channel system, is also undergoing a graphic rehaul, has had multiple combat renovations, has multiple things to work toward so you aren't bored, and has upwards of 30+ MSQ storylines. If anything, they are behind the competitors (which isn't a bad thing, there are certain elements to find charming in both mmos) but get your facts correct. Imo, the franchise is being carried in name, and thus it invites lots of people that are familiar to the franchise to give mmos a shot (people who would otherwise not have played them), which is its strong suit. If this game didn't have said name, I don't think it would be as successful. Even 1.0 had some success, as even though it was deemed "bad" it attracted enough attention to get that feedback in the first place as to why it was "bad", and it was enough attention for Square to want to continue with it. I don't think other upcoming mmos have that fail safe, as a lot of them end right at the launch of open beta (some even before then).
    (16)
    Last edited by Katish; 07-06-2024 at 10:41 PM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.