I just had a Vanspati run where we wiped on the 2nd pull because the WAR wasn't using any mitigation or bloodwhetting, I guess it's partly my fault for assuming every warrior in DF uses it, but at the start of big pulls usually I just let the warrior do their immortality thing and let their HP dip a bit before they pop bloodwhetting, and then throw out my resources after bloodwhetting is done to buy them time until it comes back off CD.
This warrior didn't use any mitigation, simply popped holmgang when they were about to die which bought a bit of time before they died, but it felt like throwing chucking heals into a black hole where any bit of HP restored just gets immediately gobbled up by all the trash mobs.
I wasn't sure what was wrong at first, but the warrior switched to single pulls so I took the chance to watch them and noticed the lack of any sort of mitigation tools whatsoever. I ended up telling them after the 1st boss that we can do wall to wall pulls if they start using their mitigation, and surprisingly they listened.
Though the only problem was that they weren't using bloodwhetting, we were getting by just fine without it, but I kinda had to be awkward again and be like "Hey... did you know you get 8 seconds of immortality every 25s if you use bloodwhetting?" as if I was making a sales pitch to this rando tank.
It took a pull and a half and I'm pretty sure they were looking through their skills mid-pull (Which almost got a DPS killed because a few mobs aggroed onto them) but surprisingly they actually ended up keybinding it and using it.
I ended up comming them at the end of the run for listening to my advice, though they didn't say a word the entire run



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Also, I tend to take a lot of damage on WAR, which is kind of odd, even when I got the max level gear I could equip (and getting ilvl capped on most slots by the instance). Did something change? (or maybe multi-slot armor got broken?).







