This is masterfully put. I went into this expansion with a lot of hope and tried my best not to criticize anything until I had the full story, from start to credit roll. And yes, there were nuggets of concepts that I really enjoyed. But for every bit of enjoyment, there was a very bitter pill to swallow along with it:
I liked the idea of the rite of succession as a trial, but not only did they condense these 'trials' into the most mundane acts of fetch quest nonsense, but they also stretched everything way too thin by making them require SEVEN keystones. It should have been one per zone, maximum. To call the first half of this expansion a meandering slog is putting it lightly. It will be fun watching streamers as they start to stream the MSQ and their live reactions to the merciless drudgery this expansion puts you through.
I really liked Bakool Ja Ja as a character, but like others have mentioned in these forums, his motivations and acts during the trial did not align in any way.
I wanted to enjoy Wuk Lamat's growth as a character, but there were never any moments of growth. She just skated by on luck, relying on the WoL, or deciding that she was good enough as is.
The most unforgiveable aspect of it all is the utter disrespect for the Scions as characters this expansion. I would've much preferred to see them all left behind in the old world rather than see them so pathetically underutilized as bland servants to Wuk Lamat/Koana.
I think what makes me sad about it all is that there was a lot of potential here but it was just completely mishandled. And now, despite how good the writing may be in the future, there is now a second unavoidable "Stormblood" for people to try to slog through in an attempt to get their friends to join them in the 500 hour MSQ journey to future expansions. Except this one dwarfs any other expansion in size.

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