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  1. #41
    Player
    MOABu's Avatar
    Join Date
    Sep 2022
    Posts
    1
    Character
    Friede Ariamis
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100

    The merge of Blood Weapon & Delirium lacks actual effort

    The issue is now DRK generates 1200 mp & 20 blood gauge less every minute because they did not adjust the amount of mp the stacks of blood weapon should give, nor did they adjust how much gauge you actually need to access gauge abilties, this is a major oversight
    and fixes should be as follows:
    1- stacks of blood weapon should give 1000 mp instead of 600 mp to be neutral with what it was pre DT
    2- Black Blood gauge should be overhauld to a 3 stack system similar to SAM meditative stacks which give access to shoha(bloodspiller and quietos in DRK case) where you gain stacks by 2 ways: blood weapon stacks and edge/flood
    this will also require an adjustment to NOT overcapp on gauge where delirium stacks and blood weapon stacks cannot be consumed in a GCD at the same time(note: this is nothing new, they literally did a similar idea for WAR in 6.1 when they made it possible to consume infuriate buff but not a stack of inner release)
    (1)

  2. #42
    Player
    Shrikesong's Avatar
    Join Date
    Jul 2024
    Location
    Limsa Lominsa
    Posts
    2
    Character
    Shrike Song
    World
    Adamantoise
    Main Class
    Gladiator Lv 100
    I've never posted on the forums before but came here precisely for this reason!

    The removal of potency/emnity from GNB and DRK not only wont solve whatever dps balance between tanks they were hoping to achieve, it takes away the go-to first click for most tanks!

    Whatever tweaks they make mechanically, I would put down real mogstation money to get Rough Divide and its animation back. Both that skill and plunge had amazing physicality to them and I cant fathom why the team would change something so fun!!
    (2)

  3. #43
    Player
    Ruvycontria's Avatar
    Join Date
    Jun 2024
    Posts
    16
    Character
    Frute Chaimberlin
    World
    Zalera
    Main Class
    Marauder Lv 29
    Quote Originally Posted by Avorie View Post
    are we starting a new hashtag? #PlungeBack. lmao
    And #RoughDivideBack, too.
    Increasing the enmity of AoEs and 0 damage-slow rush doesn't solve their dissatisfaction.
    (4)

  4. #44
    Player
    OliverQ's Avatar
    Join Date
    Aug 2023
    Posts
    207
    Character
    Olyvar Queen
    World
    Faerie
    Main Class
    Paladin Lv 100
    I just started leveling my GNB and saw trajectory. Yup, it's horrible.

    I don't get the reasoning behind this. If they didn't want damage attached to a gap closer, just remove the damage. Why change the animation? Rough Divide was cool. Give it back.
    (3)
    Last edited by OliverQ; 07-05-2024 at 11:41 PM.

  5. #45
    Player
    Khatmar's Avatar
    Join Date
    Jul 2024
    Posts
    4
    Character
    Rhy'lir Ryas
    World
    Raiden
    Main Class
    Dark Knight Lv 91
    The DRK gap closer is awful, please bring back plunge and the gap closer for GNB too. These changes are non-sensical. Why keep the damage gap closer for WAR and PLD then? Keep those and add back those that were removed.
    (1)

  6. #46
    Player
    Avorie's Avatar
    Join Date
    Feb 2022
    Location
    Don't Remember
    Posts
    15
    Character
    Avory Bernkastel
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Khatmar View Post
    The DRK gap closer is awful, please bring back plunge and the gap closer for GNB too. These changes are non-sensical. Why keep the damage gap closer for WAR and PLD then? Keep those and add back those that were removed.
    At this point it sometimes feels like yelling in a vacuum the devs will stick to their guns force us to play a crappy low APM DRK for 2 years and tell us.
    "Don't worry its good for tanking." The fact that they had a chance to even make AD better with 2 stacks better hp gain, with higher damage, shows that they either don't understand
    that 'Magic Knight' aspect of the job or they don't really put much thought into the class, that would have literally helped DRK to have waaay better self sustain. Hell even giving Salted Earth regen would have helped.
    (1)

  7. #47
    Player
    Khatmar's Avatar
    Join Date
    Jul 2024
    Posts
    4
    Character
    Rhy'lir Ryas
    World
    Raiden
    Main Class
    Dark Knight Lv 91
    Quote Originally Posted by Avorie View Post
    At this point it sometimes feels like yelling in a vacuum the devs will stick to their guns force us to play a crappy low APM DRK for 2 years and tell us.
    "Don't worry its good for tanking." The fact that they had a chance to even make AD better with 2 stacks better hp gain, with higher damage, shows that they either don't understand
    that 'Magic Knight' aspect of the job or they don't really put much thought into the class, that would have literally helped DRK to have waaay better self sustain. Hell even giving Salted Earth regen would have helped.
    I am pretty sure that it is simply that they dont put much thought into it. They see big sword, edgy/dark theme and that is it. It is literally the Death Knight, Black Knight, whatever knight and there is no leech/magic warrior theme in there thought about. I wish there were.
    (1)

  8. #48
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    959
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Ramiee View Post
    Gunbreaker could shoot behind it to dash towards the enemy.
    Quote Originally Posted by WeakestZenosEnjoyer View Post
    GNB though doesn't make any sense, like they just choose to go faster? You don't fire a cartridge or anything you just, slide right up to the enemy? What is it even supposed to be?
    Quote Originally Posted by E4EO View Post
    Firstly, why on earth is the animation not the GNB using the explosive force of the Gunblade to propel himself forward? It's thematic and fitting if unrealistic.
    Time for this:

    (2)

  9. #49
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,641
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Yesss but more explosive and in more of an arc.
    (1)

  10. #50
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,454
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Avorie View Post
    At this point it sometimes feels like yelling in a vacuum the devs will stick to their guns force us to play a crappy low APM DRK for 2 years and tell us.
    "Don't worry its good for tanking." The fact that they had a chance to even make AD better with 2 stacks better hp gain, with higher damage, shows that they either don't understand
    that 'Magic Knight' aspect of the job or they don't really put much thought into the class, that would have literally helped DRK to have waaay better self sustain. Hell even giving Salted Earth regen would have helped.
    Well to be blunt, its because they don't care and its the bare minimum they can do to change for the sake of changes.

    This is the expansion that padded the traits out across the board with role action upgrade of all things.
    (4)

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