Results 1 to 10 of 11423

Hybrid View

  1. #1
    Player
    Punslinger's Avatar
    Join Date
    Oct 2015
    Posts
    127
    Character
    Adela Skychaser
    World
    Lamia
    Main Class
    Dancer Lv 93
    Quote Originally Posted by PercibelTheren View Post
    I mained Astrologian for the two years I've been around but I also shelved it for Dawntrail. I tested it out and I hate the changes as much as I thought I would. I liked the semi-random gameplay and the high APM. I just fully switched to Dancer because it's the closest thing with the general feel to me.
    I'm genuinely fascinated to see how many other ex-healers (and specifically ex-ASTs) switched to DNC. I suspect it's a popular job for a lot of us, because its proc-heavy kit and its emphasis on buffing/support provide the exact sort of reactive and support-oriented play that drew most of us to the healer role in the first place.

    Quote Originally Posted by Auteur View Post
    SE is trying to put redundancy to a healer with increased agency to tank and DPS, which is what the pro-strikers are decrying.
    The entire point of a trinity-based MMO is that every role has a different responsibility. If you want a non-trinity MMO where any class can do anything, Guild Wars 2 already exists.

    Also, that is just one of many design decisions we have argued against.

    Quote Originally Posted by Auteur View Post
    Your remaining linchpin rebuttal point of "just do trusts" is ironic because pro-strikers in this thread also decry that Yoshi-P and forum users allegedly respond to pro-strikers' complaints with "just do ultimate." You are responding to my point with the "just do X" logic.
    These aren't the same argument, because they're answering different questions.

    The "go play Ultimate" argument is given in response to the question, "What can be done to make healing more engaging?" The reason this is not a valid argument, is that it's not reasonable for a role to be boring in the great majority of the game's content.

    The "go do Trusts" argument is given in response to the question, "What can healers do if they're afraid other people will harass them for poor performance?" This is a valid argument, because progressing the MSQ without needing to interact with other players is precisely what Trusts were designed for. Your stated concern in your posts was for healers progressing the MSQ without being yelled at. Trusts allow them to progress the MSQ without being yelled at.

    In the latter case, a solution to your problem already exists in-game, while in the former case, it does not (as attested by the number of players who have posted their Ultimate logs showing that they are just as boring to heal as more casual content).

    Quote Originally Posted by Malia_Chan View Post
    Could you imagine....

    They could cure cancer. Stop homelessness. Feed the hungry.

    Put your energies towards something productive instead of complaining about video games.
    Says the person complaining about people complaining about video games. Truly, the toppest of keks.

    I do loves me some Appeal To Worse Problems Fallacy, though. "Sure your dad beats you every night, but there are starving kids in Africa who have it worse, so your problem doesn't matter."
    (11)
    "Once upon a time, you were the based healer, who could carry any tank through the largest of pulls! Now you're just here because the Duty Finder said you have to be." - Lucy Pyre

  2. #2
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,036
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Punslinger View Post
    I'm genuinely fascinated to see how many other ex-healers (and specifically ex-ASTs) switched to DNC. I suspect it's a popular job for a lot of us, because its proc-heavy kit and its emphasis on buffing/support provide the exact sort of reactive and support-oriented play that drew most of us to the healer role in the first place.
    That's exactly it, yeah. The proc-based, semi-random rotation scratches the itch for every fight not being exactly the same, like EW Ast did. It still has plenty of support options and is acceptably high APM with its OGCDs, so I always feel like I have something to do other than press my filler buttons.
    (6)

  3. #3
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by PercibelTheren View Post
    That's exactly it, yeah. The proc-based, semi-random rotation scratches the itch for every fight not being exactly the same, like EW Ast did. It still has plenty of support options and is acceptably high APM with its OGCDs, so I always feel like I have something to do other than press my filler buttons.
    EW AST is horrible I don't want to get back to that.. playing that job feels bad
    (6)

  4. #4
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,036
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Tunda View Post
    EW AST is horrible I don't want to get back to that.. playing that job feels bad
    I think the same about DT Ast. I loved the high APM, busy job that it was. Sure, Astrodyne sucked and Lord/Lady being random, too. But now it just feels slow and clunky + the support cards are basically useless.
    (2)