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  1. #491
    Player
    Feathetaria's Avatar
    Join Date
    Nov 2022
    Posts
    41
    Character
    Feathetaria Floraphim
    World
    Faerie
    Main Class
    Botanist Lv 90
    Bump. I'm a Sad Cat. I want my Feathetaria back. Please give her back
    (15)

  2. #492
    Player
    CodyWasYes's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    Seran Kha
    World
    Cerberus
    Main Class
    Viper Lv 96

    Female AuRa Teeth Showing Through Lips When Smiling

    When using both face 3 and mouth 3 on female AuRa, when smiling in game from the most common face angle in cutscenes, teeth are shown on both sides of the mouth:


    Anybody know if this a graphical issue on my end, or something that needs to be fixed?
    (11)
    Last edited by CodyWasYes; 07-02-2024 at 11:24 PM. Reason: Image not added correctly

  3. #493
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    Just want to re-state my appreciation for the graphics update. While the update wasn't 1:1 to my character's previous looks, it didn't need to be; what's important is that the HD update was made, and increase in overall polygons, character fidelity, and physics engine updates are a good step forward for ffxiv.

    Looking forward to new options like FFXII viera ears. The next graphics update should be mainly for new character options imo. Give au ra new tail/horn choices, give viera new ear choices, give elezen more face choices, etc
    (1)

  4. #494
    Player
    Xeltoris's Avatar
    Join Date
    Feb 2020
    Posts
    14
    Character
    Anna Ereden
    World
    Famfrit
    Main Class
    Dark Knight Lv 80
    For me, personally speaking, the graphics update actually made me happy to use the free Fantasia to go back to a Hyur.

    Not that Miqo'te were ruined, but Hyur felt a little lacking before the graphics update.

    (Which apparently my Forum profile doesn't reflect yet.)
    (2)

  5. #495
    Player
    Rosie_Roses's Avatar
    Join Date
    Mar 2024
    Posts
    12
    Character
    Rosie Roses
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by CodyWasYes View Post
    When using both face 3 and mouth 3 on female AuRa, when smiling in game from the most common face angle in cutscenes, teeth are shown on both sides of the mouth:


    Anybody know if this a graphical issue on my end, or something that needs to be fixed?
    I see it on my character sometimes. I wonder if its a glitch/oversight on shading around the mouth?
    (4)
    People know what they do; frequently they know why they do what they do; but what they don't know is what what they do does.

  6. 07-03-2024 01:02 AM
    Reason
    Forgot to quote reply

  7. #496
    Player
    CodyWasYes's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    Seran Kha
    World
    Cerberus
    Main Class
    Viper Lv 96
    Quote Originally Posted by Rosie_Roses View Post
    I see it on my character sometimes. I wonder if its a glitch/oversight on shading around the mouth?
    So not exclusive to face/mouth 3, then... I think it's likely an oversight with the shape/size of the new mouths. When they move in a certain way they leave gaps where previously they didn't. I don't know how often devs check this thread, but I'm hoping they see it and can implement a fix!
    (5)

  8. #497
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    793
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by CodyWasYes View Post
    So not exclusive to face/mouth 3, then... I think it's likely an oversight with the shape/size of the new mouths. When they move in a certain way they leave gaps where previously they didn't. I don't know how often devs check this thread, but I'm hoping they see it and can implement a fix!
    This also happens with male miqo'te face 1 and mouth 4, particularly when smiling and when looking from a lower angle.
    (7)

  9. #498
    Player
    mk-sein's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    69
    Character
    Koume Hanazono
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by CodyWasYes View Post
    When using both face 3 and mouth 3 on female AuRa, when smiling in game from the most common face angle in cutscenes, teeth are shown on both sides of the mouth:
    [snip for size]

    Anybody know if this a graphical issue on my end, or something that needs to be fixed?
    Just chiming in to say that I use the same face + mouth (Raen instead of Xaela though), and I've also encountered this. It's made taking screencaps more difficult, it's so irritating.
    (5)

  10. #499
    Player
    lunartears's Avatar
    Join Date
    Jul 2021
    Posts
    178
    Character
    Luna Puella
    World
    Midgardsormr
    Main Class
    Red Mage Lv 100
    I expect it to be an unpopular opinion but I don't like the new hair textures much, the darker lines in the old ones made the hair look more defined and in the new one I feel like the detail gets lost.

    Also, I took this screenshot (old/new) for another thread but I can't get over how crispy and pixelated the character looks (especially in gpose/cutscenes). I'm not sure if this is the right word but it looks like a lack of anti-aliasing? The hair is also too bright.

    (17)

  11. #500
    Player
    Turnintino's Avatar
    Join Date
    Oct 2022
    Location
    Radz-at-Han
    Posts
    399
    Character
    R'vhen Tia
    World
    Excalibur
    Main Class
    Dancer Lv 100
    Quote Originally Posted by lunartears View Post
    I expect it to be an unpopular opinion but I don't like the new hair textures much, the darker lines in the old ones made the hair look more defined and in the new one I feel like the detail gets lost.

    Also, I took this screenshot (old/new) for another thread but I can't get over how crispy and pixelated the character looks (especially in gpose/cutscenes). I'm not sure if this is the right word but it looks like a lack of anti-aliasing? The hair is also too bright.

    Honestly, agreed, at least where it concerns hairstyles like yours that really took an obvious hit. I've seen others in light colors that look good to me, generally, but styles like these seemed to have lost more definition than others. I think the blurry super-sampling owed to DLSS and certain FSR settings is at least partially to blame, though, especially when zoomed out. That and the finer hair textures aren't always playing well together.
    (9)

  12. 07-03-2024 09:21 AM

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