A number of features have been implemented following our first graphical update.
The following graphical details have been added:
Improved movement of certain weapons, tools, and gear.
Character tilting when turning on certain mounts.
Certain environmental effects such as water splashing and smoke will now appear darker in the shadow of nearby objects.
Wavering distortion effect when underwater.
Subtle eye movements for player characters and certain NPCs.
As part of our first graphical update, the following details have been improved:
Character hair and face textures.
The appearance of skin on player characters, animals, monsters, etc.
The appearance of hair on player characters, animals, monsters, etc.
Subtle hair movements.
The appearance of lenses in glasses and other glass objects.
The appearance of metallic material on certain gear.
The appearance of characters and objects that are wet.
The appearance of fog.
The appearance of water and waves.
The appearance of textures of distant terrain when riding a mount.
Soft shadows (PlayStation®5, Xbox Series X, Windows®, Mac).
Shadows used in backgrounds and in certain cutscenes.
Changes in lighting due to the passage of time.
* With few exceptions, these updates apply to all content implemented in Patch 7.0.
* Graphical updates will be applied gradually to older content in future updates.