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  1. #11
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,101
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Mass WoW Migration happened and brought their streamers with them.
    (5)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  2. #12
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    I dunno, I've been playing with some pretty cool random people these past few days.
    (3)

  3. #13
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by JimCasey_RF6 View Post
    We currently have the healthiest playerbase in the history of FFXIV, from my point of view. Watching it continue to grow and become more diverse is quite inspiring
    Not growing any more, unfortunately. The peak player count on Steam for Dawntrail is lower then it was for Endwalker launch.
    (0)

  4. #14
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rolder50 View Post
    Not growing any more, unfortunately. The peak player count on Steam for Dawntrail is lower then it was for Endwalker launch.
    The reviews for DT are also mixed, so the data probably reflects this.
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  5. #15
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Is this a low-key passive aggressive reaction to the flak that DT is getting?

    If so, the problem is not the playerbase.
    (9)

  6. #16
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    773
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    ERP/Modbeast/Mare happened.
    Now you have a divided community where:

    -A very small group does content/raid etc and play the game as a MMORPG but they have to deal with the bigger community aka the second life one who don't play the game at all and stay online 24/7 doing erp spamming venues, advertising modding etc, basically they are playing a version of FFXIV like Skyrim with 2500 mods installed etc, so if you aren't part of that they won't talk to you.

    -The new players or returned ones that doesn't fill in both communities and quit as long they are done with current content and comes back after a big patch.
    (9)

  7. #17
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Hey now you can both be a modbeast and do content / care about gameplay. Those are not mutually exclusive.
    (2)

  8. 07-03-2024 04:17 AM

  9. #18
    Player
    Khet_Fyth's Avatar
    Join Date
    May 2023
    Location
    Dalmasca
    Posts
    17
    Character
    Khet Fyth
    World
    Balmung
    Main Class
    Red Mage Lv 90
    No shade or insult intended: But maybe this just isn't the game for you anymore? It's perfectly natural to outgrow things and you shouldn't feel bad for letting it go if its clearly making you this unhappy.
    (3)

  10. #19
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    There is a definite shift in the community into a polarized state, the hardcore raiders get more hardcore and gatekeep more based on their websites, 3rd party tools, required gearing, etc.
    Then on the social side it becomes more and more gated by mods, discord servers, social groups, linkshells, etc.

    It's sad to see but the casual MMO gamer who comes in after work to play a few hours and chip away at some goal or duty while they talk is a dying breed. Either you play for the story and unsub or you go fully into one of the hardcore groups.
    (2)

  11. #20
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    353
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Araxes View Post
    Mass WoW Migration happened and brought their streamers with them.
    WoW players showed up during Sproutbringer, some stayed till Endwalker, and then most that still wanted WoW went back to WoW Dragonflight. Those that got sold 100% on the game stayed, but not sure if it was that much in the end (the game tends to create plot watchers rather than constant subscribers).

    And if anyone is wondering what happened - the same thing as what happened during WoW Shadowlands - at some point people got so fed up with the game that it blew up. MMO playerbase always has some level of addictive relationship with the game and will not quit or even react when signs of bad content show up. The bad experiences have to pile up to create a reaction but when they do it will be on a much higher level, backend by emotions and the relationship nature of it.

    Also, both MMOs (if not all in existence) have the same problem with expansions - they become a template and everyone gets used to a template while still expecting more. Devs want to innovate and prepare the game for the next 10 years, yet they are bound by the template - wherever it's planning, ideas pitching... Players want a cool new expansion yet they want to optimize, they want to get the best experience so they prepare based on the template, and if they get exactly that they may feel disappointed from their overoptimisation and also lack of surprises in the content. And when an MMO sneaks in something new outside of template walls not only does it have to be really good content but it has to fight against the template - like we got Island Sanctuary which got recked by an Excel sheet to then not rapidly react to players feedback - and in the end players requested more of templated solutions (which may or not be actually better, but players related to a known thing they liked which is pushing devs from trying out new things that are risky vs going for what was, is safer, but less exciting, less likely to grow the game).
    (0)

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