I'll be frank, pre-DT areas look terrible due to this graphics update. I don't mean a difference I can get used to eventually, but simply harsh and ugly.

Taking Idyllshire, as mentioned, it is now overly contrasted with light glaring on stone floors and roofs where it makes absolutely no sense to be. I'm getting blinded just moving the camera around by the glare from the stone path... in the rain. The wood and metal around the aetheryte are even more extreme.

Housing results from this update are oddly different, but worse. There is an overall washed out brightness to dimly lit rooms that minimizes custom light sources now. Brightly lit rooms now have an ugly dust haze that makes it look like the room is covered in dirt. Material effects are gone from most objects so that (unlike Idyllshire) metal and marble floors actually look like cardboard with no reflective quality at all. Shadows are harsh amd jagged.

If this is the new normal I'll never enter my house again, it's so revolting. Hundreds of millions of gil wasted and hundreds of dollars wasted in the cash shop. My rooms now look flat, dull and hazy. It feels like someone came into the real home I spent years decorating and threw mud on everything.