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  1. #481
    Player
    Argantaelle's Avatar
    Join Date
    Sep 2013
    Posts
    132
    Character
    Argantaelle Frilaix
    World
    Aegis
    Main Class
    White Mage Lv 50
    Well, I've cancelled my sub. There is no point in staying subscribed if I can't play. It seems like it's the end of more than 10 years journey.

    I'm actually more sad because I learned to trust the FFXIV team. They promised my WoL would stay more or less close to his former self, and then they completely changed his facial features and expression. Even the free fantasia could help, but only if I change him into another race. But I'd rather he lived and died with the same gender and race combination as when he was created.
    (26)

  2. 07-02-2024 05:24 PM

  3. #482
    Player
    vekkro's Avatar
    Join Date
    Jun 2024
    Posts
    2
    Character
    Sweet Coffee
    World
    Exodus
    Main Class
    Monk Lv 93
    I'm actually fairly content with most of the changes or at least I've adjusted to them. My character looks a lot better for the most part but there were a few drawbacks like my eyebrows suddenly turning gray but I'm sure some things will get addressed... Eventually

    My only complaint now would be I wish they would trim the sideburns on the new hairstyle at least for female characters. Looks great but the sideburns make it a little too masculine. From what I've seen it clips onto the cheek scales for Au Ras too lol. Not sure why they just left it like that. Kind of a glaring issue



    (7)

  4. #483
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,175
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by vekkro View Post
    From what I've seen it clips onto the cheek scales for Au Ras too lol. Not sure why they just left it like that. Kind of a glaring issue
    Nothing new for Au Ra, unfortunately.

    Fixing this sort of thing is what I would have listed if I had been asked what graphics needed adjusting/updating.
    (8)

  5. #484
    Player
    fishyhare's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Alexois Lanquairt
    World
    Twintania
    Main Class
    White Mage Lv 80
    I noticed that Face 2 Nose 2 option lost the bump on the nose. Also the nose tip used to be pointier than it's now in 7.0. The nose points more downwards and is more rounder.

    The short hairstyle sideburns are slightly wrong. The under one is on top. → It should be other way around.

    These are the things I noticed and would love, if they would fix these. Otherwise I've been happy with the update.

    (9)

  6. #485
    Player
    Sairaag's Avatar
    Join Date
    Apr 2024
    Posts
    51
    Character
    Yasunori Katou
    World
    Phoenix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Olliane View Post
    Even when looking directly at the camera, her eyes feels unfocused and looks as if she looking beyond the camera like her soul has flown into the abyss.
    It puts her into a perpetual daydream state.
    You know, this makes me wonder what else, apart from the lighting, is going on with the eyes of many characters that's been causing them to appear lifeless or otherwise strange. Some people have mentioned their characters look slightly cross-eyed now. This is the case for my Keeper as well, and I've felt like I must be going crazy because I can't tell anything's different about the position of the iris when I compare him to his 6.XX model. Then I compared this old screenshot to the updated graphics. He looks at two NPCs shorter than him in this scene, and there are a few shots where it feels like his eyes stray upwards and aren't focusing on the NPC. And sure enough, when he opens them wide...



    I also watched a cutscene where he nodded at someone about the same height as him. The eyes are supposed to stay focused on the NPC while the head moves. I'm pretty sure there's something odd going on in that animation too now, that the eyes have become kind of "stiff", but I need to see if I have any video of that with the old graphics before I can compare properly.

    But yeah, I feel like the animations don't work like they used to and that's contributing to the continuing problem of "dead" eyes.
    (13)
    Last edited by Sairaag; 07-02-2024 at 09:23 PM.

  7. #486
    Player
    Heavenchild's Avatar
    Join Date
    Apr 2020
    Location
    Ul'dah
    Posts
    600
    Character
    Sapphire Heavenchild
    World
    Shiva
    Main Class
    Paladin Lv 90
    The idea of the dynamic lighting in the eyes instead of the more or less bright textured dots is great in my opinion.

    But somehow it does not work that well. I experience a lot of situations where my characters eyes look lifeless
    because there is no shine in it.
    Also when designing portraits most of the time the light reflexion will not show up. I can't say how this works for
    other races eyes but I struggle with making a good new portrait because of that.

    And sometimes the environment seems to be somehow foggy, but when I checked the weather it said 'clear skies'.
    I saw this mostly at night. Somehow foggy and washed out.
    (18)
    ♥♥♥

  8. #487
    Player
    Feathetaria's Avatar
    Join Date
    Nov 2022
    Posts
    46
    Character
    Feathetaria Floraphim
    World
    Faerie
    Main Class
    Botanist Lv 90
    Bump. I'm a Sad Cat. I want my Feathetaria back. Please give her back
    (15)

  9. #488
    Player
    CodyWasYes's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    Seran Kha
    World
    Cerberus
    Main Class
    Viper Lv 96

    Female AuRa Teeth Showing Through Lips When Smiling

    When using both face 3 and mouth 3 on female AuRa, when smiling in game from the most common face angle in cutscenes, teeth are shown on both sides of the mouth:


    Anybody know if this a graphical issue on my end, or something that needs to be fixed?
    (11)
    Last edited by CodyWasYes; 07-02-2024 at 11:24 PM. Reason: Image not added correctly

  10. #489
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    Just want to re-state my appreciation for the graphics update. While the update wasn't 1:1 to my character's previous looks, it didn't need to be; what's important is that the HD update was made, and increase in overall polygons, character fidelity, and physics engine updates are a good step forward for ffxiv.

    Looking forward to new options like FFXII viera ears. The next graphics update should be mainly for new character options imo. Give au ra new tail/horn choices, give viera new ear choices, give elezen more face choices, etc
    (1)

  11. #490
    Player
    Xeltoris's Avatar
    Join Date
    Feb 2020
    Posts
    14
    Character
    Anna Ereden
    World
    Famfrit
    Main Class
    Dark Knight Lv 80
    For me, personally speaking, the graphics update actually made me happy to use the free Fantasia to go back to a Hyur.

    Not that Miqo'te were ruined, but Hyur felt a little lacking before the graphics update.

    (Which apparently my Forum profile doesn't reflect yet.)
    (2)

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