Honestly they should just make the stacks of BW into 5, Del can stay at 3 as they're separate buffs anyway.
I like the merge personally, but you do sort of feel the change from 5 to 3.


Honestly they should just make the stacks of BW into 5, Del can stay at 3 as they're separate buffs anyway.
I like the merge personally, but you do sort of feel the change from 5 to 3.


I agree that the MP nerf feels terrible. I have a feeling that they cut two stacks off Blood Weapon to account for the +40 blood we don't need anymore for Esteem and then just...forgot we need the +1200 MP, too. Changing Blood Weapon to provide 1000 MP a hit will fix that.
It's legit the easiest tank now, wdym?...and not playing it will make them think the job is too difficult and has to be neutered further. Healers, Summoner and Machinist are perfect testament to that. That would be a catch 22, wouldn't it?
I will continue supporting Dark Knight as a job with feedback how I feel about it and continue playing it to express my desire for playing Dark Knight and not the next flavour of the expansion job. Feel free to do as you like, however.
They somehow managed to make Drk easier than War in DT.


Personally I’d rather bloodspiller and quietus get a native hp and mp recovery effect like combining syphon stike and souleater into one, and using delirium doubles the hp/mp gained or something. It would make it so bloodspiller actually feels like a powerful skill that adds to your rotation and doesn’t feel like it’s taking away what you’d be getting doing your 123.
It would also increase DRKs self sustain which is an area it’s always been lacking.
I agree, I tried leveling Dark Knight again and felt like I was barely pressing anything in between bursts. Very sad.

Yeah the job just feels terrible to play now. Sad.
I'm sure it will be very popular thanks to the ''Qol'' changes that further hollowed out the job.
People were praising the changes but nobody is playing the job. It's almost like removing any sort of gameplay friction makes jobs boring.
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