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Results 21 to 27 of 27
  1. #21
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,041
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Honestly they should just make the stacks of BW into 5, Del can stay at 3 as they're separate buffs anyway.

    I like the merge personally, but you do sort of feel the change from 5 to 3.
    (3)

  2. #22
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    416
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    I agree that the MP nerf feels terrible. I have a feeling that they cut two stacks off Blood Weapon to account for the +40 blood we don't need anymore for Esteem and then just...forgot we need the +1200 MP, too. Changing Blood Weapon to provide 1000 MP a hit will fix that.
    (4)

  3. #23
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    ...and not playing it will make them think the job is too difficult and has to be neutered further. Healers, Summoner and Machinist are perfect testament to that. That would be a catch 22, wouldn't it?

    I will continue supporting Dark Knight as a job with feedback how I feel about it and continue playing it to express my desire for playing Dark Knight and not the next flavour of the expansion job. Feel free to do as you like, however.
    It's legit the easiest tank now, wdym?
    They somehow managed to make Drk easier than War in DT.
    (2)

  4. #24
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Personally I’d rather bloodspiller and quietus get a native hp and mp recovery effect like combining syphon stike and souleater into one, and using delirium doubles the hp/mp gained or something. It would make it so bloodspiller actually feels like a powerful skill that adds to your rotation and doesn’t feel like it’s taking away what you’d be getting doing your 123.

    It would also increase DRKs self sustain which is an area it’s always been lacking.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  5. #25
    Player
    velswen's Avatar
    Join Date
    Jul 2019
    Posts
    129
    Character
    V'els Wen
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I agree, I tried leveling Dark Knight again and felt like I was barely pressing anything in between bursts. Very sad.
    (1)

  6. #26
    Player
    Grimhilda's Avatar
    Join Date
    Jun 2024
    Posts
    3
    Character
    Grimhilda Winfried
    World
    Goblin
    Main Class
    Gunbreaker Lv 90
    Yeah the job just feels terrible to play now. Sad.
    (4)

  7. #27
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Grimhilda View Post
    Yeah the job just feels terrible to play now. Sad.
    I'm sure it will be very popular thanks to the ''Qol'' changes that further hollowed out the job.
    People were praising the changes but nobody is playing the job. It's almost like removing any sort of gameplay friction makes jobs boring.
    (2)

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