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  1. #31
    Player
    PK_THUNER's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Kimchi Jjigae
    World
    Faerie
    Main Class
    Warrior Lv 71
    Yeah that's pretty much it but I am looking at my hot bar more then when I was playing other jobs
    (1)

  2. #32
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,923
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    It's almost like all the people who asked for condensed buttons had no clue what they were actually asking for, if they thought it was going to make a typical PvE rotation more intuitive to play. All it does here is make a simple rotation seem more complicated than it is.

    Viper hotbars have so much empty space too, what's that point in not letting you dedicate slots?
    Condensed hotbars are fine (PCT does it fantastically with the 12 aetherhue skills existing on 4 buttons) but VPR just doesn’t make the way the combos flow into each other make any sense in the hotbar explanations. You basically just have to bash a training dummy to understand what’s going on with VPR

    you can have condensed combos without the action tooltips making no sense
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #33
    Player
    Kaedys's Avatar
    Join Date
    Oct 2021
    Posts
    92
    Character
    Kaedys Kor
    World
    Exodus
    Main Class
    Red Mage Lv 99
    I think what annoys me most about it is that the added this neat "combo chain" view to the skill page, and then it just completely fails to work AT ALL for both of the new jobs that have the PvP-style baked in combo chains. That view, it if resembled the flow charts out there for the VPR and PCT rotations, would have been immensely helpful for figuring out what was supposed to go where. As it stands, the only way to figure out the combo chains from the skill page is to carefully examine each tooltip, and then cross-reference the shockingly similar ability names and buff names and such (like, seriously, how many abilities did we need with "Hunter" or "Swiftskin" in their name?!) At least they put in the effort to make the ability light-up ants on Viper actually properly useful.

    There's also some buttons that are nonsensically separated despite having no reason to be. I'm distinctly annoyed that all the stuff tied to Serpent Tail isn't tied to Twinfang or Twinblood. 3 dynamic fill-in-the-blank oGCD buttons feels over-engineered. I get why Twinfang and Twinblood are separate, to support the 1-2 or 2-1 weaving after the twinblade attacks and Uncoiled, but having an entirely separate oGCD button just for the weaves after the 3rd combo slap and the Legacy weaves during Reawaken is super silly, imo. Just put them all on either Twinfang or Twinblood. Or both, actually. I have Twinfang and Twinblood tied to two of my mouse buttons for easy weaving, but I don't have a convenient third one for Serpent Tail.
    (4)

  4. #34
    Player
    Blindheart's Avatar
    Join Date
    Aug 2013
    Posts
    396
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Took me hours to figure out how twinfang and twinblood work, which is similar to gunbreaker combos. But once I understood I found no place on my controller bar where I could comfortably cast them in quick succession as they are meant to be when combos off the skills that turn them on. Chain is 5 buttons but cross not at is only 4. Dragoon has 5 button combo but they feed into each other so swap back and forth is natural. Viper skills are charges so it just a random one or 2 and done but having to juggle my fingers to find the correct buttons is maddening.
    (1)

  5. #35
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,588
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Blindheart View Post
    Took me hours to figure out how twinfang and twinblood work, which is similar to gunbreaker combos. But once I understood I found no place on my controller bar where I could comfortably cast them in quick succession as they are meant to be when combos off the skills that turn them on. Chain is 5 buttons but cross not at is only 4. Dragoon has 5 button combo but they feed into each other so swap back and forth is natural. Viper skills are charges so it just a random one or 2 and done but having to juggle my fingers to find the correct buttons is maddening.
    I have a system, that works for me, but it seems completely nonsensicle.



    You have the basic combo on the right, with Death Rattle on the left, then you have the Dreadwinder combo on the left, with the 2 oGCDs on the right.

    My Viper is only level 83, so things might change, but at the moment, this works....for me. As a reference, Uncoiled Fury is on R2 > L2 cross. I did put Twinfang/blood there as well, but whether I use those ones or the ones on the main bar is yet to be determined.
    (0)

  6. #36
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Arome Framboise
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    I play since HW

    Viper was one of the easiest job to learn, it's very intuitive
    (2)

  7. #37
    Player
    Atmaweapon510's Avatar
    Join Date
    Aug 2019
    Posts
    165
    Character
    Rhaeyn Baelasch
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Reading through my level 90+ abilities, I found out that the button layout I find comfortable for me while right now while leveling wouldn't work at all once I go past level 90. This is actually atrocious design, I can't even wrap my head around creating a comfortable button layout that also lets me group utility buttons in a way that's consistent across any of the other jobs.

    Why do Third and Fourth Generation chain into Serpent's Tail when the buttons they replaced originally chain into Twinfang and Twinblood respectively? In fact, why can't all of the ogcds turn into Legacy buttons during Reawakening?
    (1)

  8. #38
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    I have to say it's a rough but I got the hang of it within 30 minutes. The tutorial is... Okay.
    But afterwards I went to a striking dummy and basically just attacked then read the tool tips of what changed and I got the general idea of how it played.
    Though I've played the game since ARR and played MMOs before this. I thought Viper was meant to be a noob friendly job, like yeah once you have figured it out it's easier but for anyone who hasn't played before I feel like this would give them an aneurism.
    (0)

  9. #39
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    The media tour people did say the job is "deceptively difficult", but once its in your hands it starts to click. My controller hotbars are laid out in such a way nothing feels all over the place. Such a fun job compared to other DPS I've played before.

    Probably going to make this my main going forward, since it's a two-sword aesthetic that I'm also drawn to that Ninja just couldn't give.
    (1)

  10. #40
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Tracewood View Post
    The media tour people did say the job is "deceptively difficult", but once its in your hands it starts to click. My controller hotbars are laid out in such a way nothing feels all over the place. Such a fun job compared to other DPS I've played before.

    Probably going to make this my main going forward, since it's a two-sword aesthetic that I'm also drawn to that Ninja just couldn't give.
    Same. I've even learned how to use the vipersting gauge so I can watch the cool animations instead of staring at my crossbars looking for glowy buttons lol
    (1)

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