I've discovered that they've implemented changes after the 1.1 Benchmark.
The mouth gap of Miqo'te Moonkeeper Face 4 has been added back (a feature that existed prior to the Graphics Update). With the new changes with lighting and texturing, however, this feature is now a glaring issue. Idle movements of the character make the rendering of the mouth appear to have a moving white line rather then teeth. This existed prior to the changes, but the teeth are brighter now.
Through cutscenes, especially in dark zones, this is made more obvious as the lips are darker in contrast. (I'm personally not a big fan of curving the ends of the mouth to make the character smile more, but I digress.)
Unrelated to the Benchmark: There is a significant amount of gloss with the new changes.
(Changing the gamma levels help, but it also darkens the brightness of the game.)
These are only observations and not demands. What does not appeal to me might appeal to others so I cannot make suggestions.





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