Quote Originally Posted by SayHeyFray View Post
So the absolute chaos that is the Starry Muse ability for Pictomancer inspired me to redesign the tooltips in a way that I feel better communicates the functionality of the abilities, spells, and effects. I made some extras to see other use cases and also the other UI color palettes. I hope you enjoy what it could be! Maybe the developers will take notice... Yes, they're a bit longer/taller than the originals, but I think that's okay if they're more clear and easier to understand.

Anyway, see you all in Tural!

>Check it out here on Imgur<
The problem is quite literately, it's text. Having the description is nice, when it's in the "skill window" but you don't have time to read the tool tip when you're actually using it. What you basically need is iconography that matches what the game uses and an icon for "COMBO WITH"(green circle icon in corner) and "OVERWRITES" (eg a red Octogon on the skill icon it can't be used with).

Heck an argument can be made that the tool tips during combat are absolutely useless because when they pop up, they cover everything near it, so knowing if that skill can be combo'd with when you can't see it, isn't helpful either.