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  1. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,628
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I'm gonna say, I don't mind losing Plunge and Rough Divide in a vacuum, but I hate the reasoning behind the replacement. If the reasoning was to remove potencies from all basic melee dashes (Intervene, Onslaught) and JUST MAYBE keep Plunge and Rough Divide as a secondary dash ogcd with maybe an extra effect, that would have been cool.

    But the goal was to reduce ogcds on the tanks that are by design ogcd heavy. And now Paladin and Warrior get to retain damage on their dashes, Warrior with Primal Rend even gets to keep two and that is unfair.

    Plunge was the original tank dash. Then every tank had to get their dash. Now DRK had to lose damage on theirs. Absolutely nothing DRK had remained sacred. We remain an edgy Warrior with magic shintens and our peak gameplay right now is making the best use of TBN without losing damage.

    Yoshida speaks of 8.0 as the expansion to address job identity - I will live with DRK for the next 2.5 years and eagerly await that patch - if for no other reason than to check how they completely lost the plot what made DRK interesting in 3.X and 4.X.

    Killing old job elements and replacing it with watered down systems of other jobs and an array of "attack with 120s that has no interaction with your kit other than being cooldown-locked" is not what I and certainly many others wanted for the job that actually had an organic action flow, action enhancements and speed buffs.

    Only time will tell. Until then I just hope they will adjust the MP generation we lost with two stacks of blood weapon being removed and that TBN remains stalwart in this position - because the absolute last thing we need is to kill the last unique thing about DRK and make TBN a 25s recast no cost no proc barrier to appeal to barse frogs who lose damage because they're bad at using TBN.
    (16)
    Last edited by Reinhardt_Azureheim; 06-26-2024 at 03:20 PM.