thats the best advice, I used to be a tank but now I'm main dps and enjoying the game more.
thats the best advice, I used to be a tank but now I'm main dps and enjoying the game more.
We say “we are unhappy with healing so we are going to not queue as a healer” and that’s somehow the wrong answer as well
Make up your mind, do you want me to queueslut you or do you want me to queue on PCT and lengthen your queues, I can’t keep up with yall
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Yoshi-P said "don't heal roulettes" and players said "play other jobs", like damn that's very good advice! I'll make sure to enjoy all roulettes as a dps from now on and not do most of them as a healer like I did in Endwalker.
Graphics
MSQ
Viper
People acting like they wont just queue healer when they realise that DPS queues arent 1 second long.
I think the gameplay experience of others is no concern to the vast majority of the playerbase.
Notice how you'll have these Warrior players jump into these threads, more concerned about potential War nerfs than your gameplay experience?
They've been doing the same in tank threads. They don't want War nerfed but they also don't want another job to excell at anything.
The average player just doesn't care about anyone else. The healerstrike movement was met with a lot of ridicule, when people should be looking for solutions to a blatant design issue.
People would rather see you quit than risk changing the status quo.
Last edited by GoatOfWar; 06-19-2024 at 08:52 PM.
Can I ask you what the hardest, and most recent content you have cleared has been?
Because in dungeons yes - healing is boring, but savage and ultimate is far more a puzzle in the first few weeks, and ultimate remains difficult for all roles regardless.
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