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  1. #1
    Player
    ZiegeDame's Avatar
    Join Date
    Jun 2024
    Posts
    2
    Character
    Cabra Gigante
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Saw a post on the JP thread that raised an interesting point. This is the first expansion launch with DC travel available, and anyone paying attention knows what DC travel has done to the high-end PF. Everyone looking to raid via PF on day one is going to travel to Aether (for example) and that means most of the people looking to buy gear day one are going to do so on Aether as well. And because you only have retainers on your home world, only crafters native to Aether will be able to sell their gear to day one raiders, or they will at least have a disproportionately large market. A one week offset would be an easy fix.
    (9)

  2. #2
    Player
    Oxidized's Avatar
    Join Date
    Aug 2019
    Posts
    36
    Character
    Yan Daemonium
    World
    Midgardsormr
    Main Class
    Botanist Lv 90
    Quote Originally Posted by ZiegeDame View Post
    Saw a post on the JP thread that raised an interesting point. This is the first expansion launch with DC travel available, and anyone paying attention knows what DC travel has done to the high-end PF. Everyone looking to raid via PF on day one is going to travel to Aether (for example) and that means most of the people looking to buy gear day one are going to do so on Aether as well. And because you only have retainers on your home world, only crafters native to Aether will be able to sell their gear to day one raiders, or they will at least have a disproportionately large market. A one week offset would be an easy fix.
    I saw this argument on JP as well, they typically all go to Mana to raid and supposedly it is the same exact scenario that NA faces regarding Aether. Crafters on Crystal and Primal will be at a huge disadvantage.
    (1)

  3. #3
    Player
    MarniDawg's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Seefa Corgine
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Oxidized View Post
    I saw this argument on JP as well, they typically all go to Mana to raid and supposedly it is the same exact scenario that NA faces regarding Aether. Crafters on Crystal and Primal will be at a huge disadvantage.
    Since I just craft for myself and my static generally I didn't even think about this option. This makes it even worse
    (0)

  4. #4
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Oxidized View Post
    I saw this argument on JP as well, they typically all go to Mana to raid and supposedly it is the same exact scenario that NA faces regarding Aether. Crafters on Crystal and Primal will be at a huge disadvantage.
    This is technically true, but it depends on the person selling. There's nothing really stopping anyone from making alts on Aether and selling your gear through them. By this point the lock on world travel would be lifted so statics can have all of their members. All you'd need to is to progress far enough on your main to buy an apartment, get a mannequin, lock your items as a set for purchase and have the alt buy them for 1g or whatever. You're ultimately trading to yourself so it's not "violating" anything.

    I've brought this person up before but I had a friend on Dynamis who played on multiple servers and sold furniture. They cleared 1B in profit when Empyreum opened just by crafting on their main and selling the items on multiple servers.

    Anyone who is also concerned can keep an eye on the PF for those hiring crafters for savage. You'll just fill orders for whoever hired you and get paid at the end. I did this once and made about 80m gil in 6 hours.

    Just a reminder, everyone flooding to Aether is a community made problem. Square didn't force anyone to go there for raiding. We, as a community, assigned Aether as the server to do content on and this is the consequence for it. I don't expect them to do anything to fix it but if they do then awesome. Otherwise, it's probably a good idea to start figuring out how to make things work with what we have. The community wanted convenience over building up their own DC and this is a side effect of it.
    (1)
    Last edited by LianaThorne; 06-19-2024 at 09:01 PM.

  5. #5
    Player
    DeadyThePanda's Avatar
    Join Date
    Oct 2023
    Posts
    2
    Character
    Luxin Tenebris
    World
    Leviathan
    Main Class
    Conjurer Lv 90
    Reposting from a comment I left on another thread, but I thoroughly agree that Square Enix should release crafted gear in 7.01 instead of at the same time as savage in 7.05. A major point of the delay introduced in the 6.2 and 6.4 updates was to allow for players to have time to complete normal mode raids without the pressure of choosing between enjoying the story at a leisurely pace or raiding in savage on release. Crafting releasing early also let players leisurely prepare, sell, and purchase their gear, instead of having to burn themselves out in a mad dash to acquire the crafted gear. Now, players are pressured to make a hard choice once again, for no reason at all- they can either spend their time crafting their gear to either sell or use, or they can raid in savage, but you cannot do both at the same time. It seems like a really out of touch decision to go backwards on one of the best quality of life changes the dev team has made recently.
    (3)

  6. #6
    Player
    GartredZW's Avatar
    Join Date
    Jan 2024
    Posts
    259
    Character
    Gartred Runecaster
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LianaThorne View Post
    This is technically true, but it depends on the person selling. There's nothing really stopping anyone from making alts on Aether and selling your gear through them. By this point the lock on world travel would be lifted so statics can have all of their members. All you'd need to is to progress far enough on your main to buy an apartment, get a mannequin, lock your items as a set for purchase and have the alt buy them for 1g or whatever. You're ultimately trading to yourself so it's not "violating" anything.

    I've brought this person up before but I had a friend on Dynamis who played on multiple servers and sold furniture. They cleared 1B in profit when Empyreum opened just by crafting on their main and selling the items on multiple servers.

    Anyone who is also concerned can keep an eye on the PF for those hiring crafters for savage. You'll just fill orders for whoever hired you and get paid at the end. I did this once and made about 80m gil in 6 hours.

    Just a reminder, everyone flooding to Aether is a community made problem. Square didn't force anyone to go there for raiding. We, as a community, assigned Aether as the server to do content on and this is the consequence for it. I don't expect them to do anything to fix it but if they do then awesome. Otherwise, it's probably a good idea to start figuring out how to make things work with what we have. The community wanted convenience over building up their own DC and this is a side effect of it.
    The game developers not thinking through how the feature would be used isn't the playerbase's fault. If the developers made a new class that can one-shot every enemy including bosses, that would be a flaw in the game. It's not the playerbase's fault for using it. It's the developers' fault for adding it.
    Similarly, when you give players the option to choose between one server with 10 PFs up, and another with 5 PFs up, the server with 5 is going to be empty because anyone who doesn't go to Aether isn't getting anything done. I've tried raiding on Crystal, and it's not happening any time soon.
    (1)