
Originally Posted by
Vhoxz
Everyone saw this coming, right? a large part of the community has been asking to make the game easier with every expansion. In every expansion, it's the same: "The game is too hard; please make it easier so we don't have to press buttons."
And for many expansions, I and others like me have been critical of that large part of the community for wanting to make the game braindead. They started by gutting healer DPS rotations but not increasing healing difficulty, leading to a boring experience in dungeons, normal raids,... Than they gave every tank so much sustain because warriors had so much, instead of gutting tank sustain like they should have done, and it still wasn't enough. Clearing dungeons without healers is nothing new; we've done it for years. I'm shocked people only now react to this because someone finally showed the public.
But make no mistake, I don't blame Square Enix for this. I blame the community that cried to make the game easier—expansion after expansion, patch after patch.
And healers aren't the only ones suffering from this. I used to love tanking. But they got rid of stance-dancing, threat is a joke, now we have that giant red marker every time a tank buster is coming, because I guess it's too hard to read the name of an ability. and learning what's a tankbuster and what's not.
So now this strike... I get it, but I don't quite agree with it. I'm sure some of the people here wanted the game to get easier at some point so you're partially to blame for this if you did. They didn't make the game easy for the sake of making it easy. They made it easy because a large part of the more casual audience asked them to make it easier. So in the end, the players, share at least as much blame as the developers.