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  1. #1
    Player
    Vhoxz's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Vhoxz Cloudsword
    World
    Odin
    Main Class
    Paladin Lv 70
    Everyone saw this coming, right? a large part of the community has been asking to make the game easier with every expansion. In every expansion, it's the same: "The game is too hard; please make it easier so we don't have to press buttons."
    And for many expansions, I and others like me have been critical of that large part of the community for wanting to make the game braindead. They started by gutting healer DPS rotations but not increasing healing difficulty, leading to a boring experience in dungeons, normal raids,... Than they gave every tank so much sustain because warriors had so much, instead of gutting tank sustain like they should have done, and it still wasn't enough. Clearing dungeons without healers is nothing new; we've done it for years. I'm shocked people only now react to this because someone finally showed the public.
    But make no mistake, I don't blame Square Enix for this. I blame the community that cried to make the game easier—expansion after expansion, patch after patch.
    And healers aren't the only ones suffering from this. I used to love tanking. But they got rid of stance-dancing, threat is a joke, now we have that giant red marker every time a tank buster is coming, because I guess it's too hard to read the name of an ability. and learning what's a tankbuster and what's not.

    So now this strike... I get it, but I don't quite agree with it. I'm sure some of the people here wanted the game to get easier at some point so you're partially to blame for this if you did. They didn't make the game easy for the sake of making it easy. They made it easy because a large part of the more casual audience asked them to make it easier. So in the end, the players, share at least as much blame as the developers.
    (4)

  2. #2
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,379
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vhoxz View Post
    Everyone saw this coming, right? a large part of the community has been asking to make the game easier with every expansion. In every expansion, it's the same: "The game is too hard; please make it easier so we don't have to press buttons."
    And for many expansions, I and others like me have been critical of that large part of the community for wanting to make the game braindead. They started by gutting healer DPS rotations but not increasing healing difficulty, leading to a boring experience in dungeons, normal raids,... Than they gave every tank so much sustain because warriors had so much, instead of gutting tank sustain like they should have done, and it still wasn't enough. Clearing dungeons without healers is nothing new; we've done it for years. I'm shocked people only now react to this because someone finally showed the public.
    But make no mistake, I don't blame Square Enix for this. I blame the community that cried to make the game easier—expansion after expansion, patch after patch.
    And healers aren't the only ones suffering from this. I used to love tanking. But they got rid of stance-dancing, threat is a joke, now we have that giant red marker every time a tank buster is coming, because I guess it's too hard to read the name of an ability. and learning what's a tankbuster and what's not.

    So now this strike... I get it, but I don't quite agree with it. I'm sure some of the people here wanted the game to get easier at some point so you're partially to blame for this if you did. They didn't make the game easy for the sake of making it easy. They made it easy because a large part of the more casual audience asked them to make it easier. So in the end, the players, share at least as much blame as the developers.
    This is part of the problem in general, and even some people in this thread don't think the game should have any increased pressure/difficulty for healers. But we are at the point where they have none at all in most content.

    Increased difficulty effects everyone, but I think mostly healers because without any difficulty there is almost nothing to heal. So I'm for raising the bar a bit, especially in DT where we have people levels 90 to 100 who should be equipped to face more challenge by then.
    (6)

  3. #3
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vhoxz View Post
    Everyone saw this coming, right? a large part of the community has been asking to make the game easier with every expansion. In every expansion, it's the same: "The game is too hard; please make it easier so we don't have to press buttons."
    And for many expansions, I and others like me have been critical of that large part of the community for wanting to make the game braindead. They started by gutting healer DPS rotations but not increasing healing difficulty, leading to a boring experience in dungeons, normal raids,... Than they gave every tank so much sustain because warriors had so much, instead of gutting tank sustain like they should have done, and it still wasn't enough. Clearing dungeons without healers is nothing new; we've done it for years. I'm shocked people only now react to this because someone finally showed the public.
    But make no mistake, I don't blame Square Enix for this. I blame the community that cried to make the game easier—expansion after expansion, patch after patch.
    And healers aren't the only ones suffering from this. I used to love tanking. But they got rid of stance-dancing, threat is a joke, now we have that giant red marker every time a tank buster is coming, because I guess it's too hard to read the name of an ability. and learning what's a tankbuster and what's not.

    So now this strike... I get it, but I don't quite agree with it. I'm sure some of the people here wanted the game to get easier at some point so you're partially to blame for this if you did. They didn't make the game easy for the sake of making it easy. They made it easy because a large part of the more casual audience asked them to make it easier. So in the end, the players, share at least as much blame as the developers.
    Several people have already started this and not one can bring a citation of it.
    (7)

  4. #4
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,379
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Silver-Strider View Post
    Several people have already started this and not one can bring a citation of it.
    I don't remember anyone asking for the game to be easier, but now that it is....we have a certain part of the player base who likes it this way. (Not me, by the way - I think all levels of gameplay should be engaging).
    (4)