ok so play harder content would be the answer to that.Most people don't want more damage in terms of numbers, they want more interesting and engaging ways to deal the damage we currently have. Right now our damage is primarily concentrated on one cast and a dot. As an alternative our damage could be distributed across more skills, such as giving SCH back their dot management while adjusting all damage numbers accordingly.
You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.
This point has come up a couple of times before, so here is my answer to that:
https://forum.square-enix.com/ffxiv/...=1#post6485793
Last edited by Loggos; 06-17-2024 at 01:45 AM.
And when I'm spamming Dosis III 162 times which is more than every other button in my kit combined; including Eukrasia, which doesn't do anything by itself, then what am I supposed to do? The whole point of this thread and healer's overall frustration. There isn't any harder content that makes healer gameplay evolve beyond pressing the same single button a bazillion times. Not even Ultimate actually makes us genuinely heal.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
This is the big problem. Even Ultimates have been cleared with no healer or solo healers. There IS no 'harder' content for us to heal just due to the combat design. All damage goes out in a scripted order that's easily handled by oGCDs, and if we have to GCD it's usually when the boss is invuln anyway. So just... what do we do? There isn't a win scenario available to healers right now. I wouldn't mind a more complex DPS rotation, but what I'd LIKE would be way more things to heal. I don't want DPS to be 90% of the buttons I press as a healer.And when I'm spamming Dosis III 162 times which is more than every other button in my kit combined; including Eukrasia, which doesn't do anything by itself, then what am I supposed to do? The whole point of this thread and healer's overall frustration. There isn't any harder content that makes healer gameplay evolve beyond pressing the same single button a bazillion times. Not even Ultimate actually makes us genuinely heal.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.