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  1. #1
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    597
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Loggos View Post
    Most people don't want more damage in terms of numbers, they want more interesting and engaging ways to deal the damage we currently have. Right now our damage is primarily concentrated on one cast and a dot. As an alternative our damage could be distributed across more skills, such as giving SCH back their dot management while adjusting all damage numbers accordingly.
    ok so play harder content would be the answer to that.
    (0)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  2. #2
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    991
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Zakuyia View Post
    ok so play harder content would be the answer to that.
    This point has come up a couple of times before, so here is my answer to that:

    https://forum.square-enix.com/ffxiv/...=1#post6485793
    (5)
    Last edited by Loggos; 06-17-2024 at 01:45 AM.

  3. #3
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zakuyia View Post
    ok so play harder content would be the answer to that.
    Is there any content exists harder than Savage, Savage Criterion and, Ultimate?

    Many people here already cleared those content multiple times.
    (14)

  4. #4
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,613
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zakuyia View Post
    ok so play harder content would be the answer to that.
    And when I'm spamming Dosis III 162 times which is more than every other button in my kit combined; including Eukrasia, which doesn't do anything by itself, then what am I supposed to do? The whole point of this thread and healer's overall frustration. There isn't any harder content that makes healer gameplay evolve beyond pressing the same single button a bazillion times. Not even Ultimate actually makes us genuinely heal.
    (16)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #5
    Player
    Xurtan's Avatar
    Join Date
    Sep 2016
    Posts
    37
    Character
    Mikh'ir Bajhiri
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    And when I'm spamming Dosis III 162 times which is more than every other button in my kit combined; including Eukrasia, which doesn't do anything by itself, then what am I supposed to do? The whole point of this thread and healer's overall frustration. There isn't any harder content that makes healer gameplay evolve beyond pressing the same single button a bazillion times. Not even Ultimate actually makes us genuinely heal.
    This is the big problem. Even Ultimates have been cleared with no healer or solo healers. There IS no 'harder' content for us to heal just due to the combat design. All damage goes out in a scripted order that's easily handled by oGCDs, and if we have to GCD it's usually when the boss is invuln anyway. So just... what do we do? There isn't a win scenario available to healers right now. I wouldn't mind a more complex DPS rotation, but what I'd LIKE would be way more things to heal. I don't want DPS to be 90% of the buttons I press as a healer.
    (12)