



Welcome to the dark sideWords cannot express how infuriating this is. To not only double down on the ridiculous self-sustain tanks have, but to further step on the toes of healers by giving DPS jobs additional healing actions that are readily available every 60s is insulting. I am done defending this dev team. They deserve every piece of scrutiny they get.![]()
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
we had this same situation for almost 5 years now. Since start shadowbringer when they removed the dps spells from healer and gave them more and more ogcds for healing. They told us since 5 years "wait until". Can people pls stop simping for the ff 14 team and yoshida as hard as they do now ? Pls tell me how long should i wait as a healer player ????? 8 years or better 10 ?. Its the most brain rotting role in 14 (next to summoner and war) and people still cant play it. PRESSING 2 buttons for dps is still to hard for 80 % of the people. healer veterans jump the ship and the only remaining healer player are afk cure bots that like free carries without doing anything or people that are die hard healer mains and suffer at the same time playing this role. I told myself im not doing healer main role anymore since end shadowbringer when i saw the healer job trailer and i did fall asleep watching it. still were boring as hell and i actually enjoy meele dps because they are not designed like brain rot healers.Respectfully, this is rather too soon and a bit silly. Dawntrail isn’t even out yet. You’re comparing the content we have now, to job changes and content that isn’t even out and you haven’t even played, this would be smarter if after DW released and it was the same as now but we have been told content will be harder, more stressful and that we will actually need the extra healing… please remain calm and just wait like 2-3 more weeks. I’m sure half the people in here are the ones who want to Dps more as healer anyway so like… I just don’t get it. I main AST before anyone comes for me
And you're still here...5 YEARS later, but sure, blame the people "simping" for ff 14 and Yoshida.

imo a group of 4 of the best players in the game clearing the first dungeon of an expac without a healer is honestly nothing to note. I hope that the devs see that and do something more for healers, what ever that could be, its not like healers have ever been consistent in their feedback for the game.
I'm a WHM, have been since Legacy, will be in Dawntrail. I can understand the frustration. I felt it when half of my kit was transferred into role actions in trade for what was, at the time, the worst job gauge in the game, but if THAT didn't get me to quit healing, this won't.
~Mew
~~Thank You Niqo'te



Kind of hard to believe when those 4 best players are clicking their abilities with a mouse (not an MMO mouse) and on video it was shown one stood in continuous damage and greeted as much as possible and the streamer was missing buttons from the Hotbar, pulled the action menu up mid-fight and slowly placed the button he was missing (did that 2 times) while also commenting on how the dungeon was a joke and he wouldn't be able to do that if it was challenging.imo a group of 4 of the best players in the game clearing the first dungeon of an expac without a healer is honestly nothing to note. I hope that the devs see that and do something more for healers, what ever that could be, its not like healers have ever been consistent in their feedback for the game.
₍ᐢ. .ᐢ₎

Clicking actions has never actually been an issue, unless you keep your hotbars unlocked for no reason.
Welcome to FFXIV Dungeons, they haven't been actually challenging since Heavensward. Even watching the video, there was only 1 interesting mechanic in the entire dungeon.and on video it was shown one stood in continuous damage and greeted as much as possible and the streamer was missing buttons from the Hotbar, pulled the action menu up mid-fight and slowly placed the button he was missing (did that 2 times) while also commenting on how the dungeon was a joke and he wouldn't be able to do that if it was challenging.
Honestly, I still expect the average WAR to fumble their infinite HP combo more often then they get it right..
~Mew
~~Thank You Niqo'te

Did I ever say Expert dungeons were hard? No. I did not. I said it would be 'harder' as in, more difficult then current content. That does not imply HARD. A marshmallow is harder then water, but it's still not hard. (Hint, the ninja did die a couple times, as did the dragoon, but they had a red mage.) The average player as a tank will not throw their heals on the other players, they half the time can't even read their tooltip to know they even CAN. Hell half of them don't even use it on THEMSELVES. I swear most of the playerbase in this game can't read.On one of the bosses Xeno quite literally dragged off nascent flash from his menu, did AoE rotation on single target and the ninja got hit 4 times by avoidable AoE without dying. Skill level isn't an excuse. Citing expert dungeons as being 'hard' really makes me question your credibility.
This forum is total cancer. I seriously hope they do NOT ever look at this place. This is seriously one of the most toxic places I have ever had the misfortune of coming across.
Group of sync'd lvl 100's in the expansions first dungeon nothing shocking about how they didnt need a healer. If it was a actual lvl 100 dungeon then that would be something to worry about but until that happens..not worrying.
Last edited by NanaWiloh; 06-10-2024 at 02:50 PM.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
It's not like the level 100 dungeons actually requiring a healer is going to make them more engaging.
It feels pretty silly in hindsight that ARR arguably had the best dungeon design in terms of both spicing up the trash segments and bosses having mechanics that involved more then just not standing in AoE telegraphs.




Synced zot at 90 is harder than any of the 90 dungeons
Not sure how suddenly only the 100 dungeons are going to be hard
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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