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  1. #41
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    The card rework is bad. It removes the gambler flavor of the job AND retains the dumb single-target cycling AND doesn't solve general healer downtime issues.

    AST has plenty of support with its time/space magic spells. It doesn't need cards for that.

    AST cards should be reworked to be its DPS mini-game, instead tossing cards at the boss like Gambit-Yugi. A healer is perfect for a highly randomized proc system like that because it will only add a bit of bonus damage but never be faulted for poor draws because it is a healer first.

    After Scholar, AST is the most disappointing job in the game. I want to smack whoever is heading that job's design because the solution is so obvious.
    (2)

  2. #42
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,518
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SeverianLyonesse View Post
    The card rework is bad. It removes the gambler flavor of the job AND retains the dumb single-target cycling AND doesn't solve general healer downtime issues.

    AST has plenty of support with its time/space magic spells. It doesn't need cards for that.

    AST cards should be reworked to be its DPS mini-game, instead tossing cards at the boss like Gambit-Yugi. A healer is perfect for a highly randomized proc system like that because it will only add a bit of bonus damage but never be faulted for poor draws because it is a healer first.

    After Scholar, AST is the most disappointing job in the game. I want to smack whoever is heading that job's design because the solution is so obvious.
    What I hate is that SCH is a hot mess but relative to its counterparts it is the strongest job in the entire game and has been for almost its entire lifespan

    Like if you want to make a class this bad can you also make it perform bad please
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #43
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,900
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ari_Calithiel View Post
    [...]But for now, I'm desperately praying for them to reverse the card changes. As it stands, that is the most glaring issue for AST. Those changes gut the very essence of AST and make it a more braindead healer than what it should be. I love the challenge AST brings and I personally want it to remain a high skill cap job.
    I'm with you there. Noct sect talks was just one from many aspects that I sorely missed. But if I have to pick a priority, card system would've been the clear winner here. I severely dislike seeing DT AST having their card system turned into "Diet SCH Aetherflow".

    ===

    Also while we're on the topic of ASTs, there's this one thread that I found in JP Healer subforum.

    Tl;dr the OP are requesting StB flavored cards, complete with its RNG control tools such as Royal Road, Spread, & MA. While it's generally looked down upon to simply bumping threads without adding anything into the discussion, those who'd like such system vs DT's upcoming iteration could probably try upvoting their post. It may or may not do anything, but never said folks didn't try.
    (1)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  4. #44
    Player
    Ari_Calithiel's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    23
    Character
    Ari Calithiel
    World
    Phoenix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I'm with you there. Noct sect talks was just one from many aspects that I sorely missed. But if I have to pick a priority, card system would've been the clear winner here. I severely dislike seeing DT AST having their card system turned into "Diet SCH Aetherflow".

    ===

    Also while we're on the topic of ASTs, there's this one thread that I found in JP Healer subforum.

    Tl;dr the OP are requesting StB flavored cards, complete with its RNG control tools such as Royal Road, Spread, & MA. While it's generally looked down upon to simply bumping threads without adding anything into the discussion, those who'd like such system vs DT's upcoming iteration could probably try upvoting their post. It may or may not do anything, but never said folks didn't try.
    I have been urging Astro players in all the discords and forums I'm a part of to get on here and be heard. It is the only way to reverse the changes. I'll definitely like this post. I have no experience with StB AST since I joined with the wow exodus, but it looks intriguing. I liked EW AST (although I'm sure many others didn't) and at this point anything but the DT changes I am up for.
    (1)

  5. #45
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    While I don't necessarily dislike the "card spread draw" as in drawing 3 cards at one thing, I honestly can't imagine why they chose such redundant effects for the cards.

    We already have HoTs, we already have oGCD shields (we have 2 charges of celestial intersection), we already have 10% mitigation with Exaltation on the same 60s CD.

    10% extra heal is unique and that's fine.

    But the rest of the cards are hardly "unique" effects. They went for the most redundant effects in Ast kit.

    I can see 2 out of three cards getting wasted most of the time on a 60s cicle!
    (1)

  6. #46
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    Umbral
    spear: dps 10% to any job melee or range doesn't matter
    bole: reduce dmg taken by 15% 20 secs
    ewer: mp regen 20secs 2500mp
    The Moon: doubles the duration of your next card played
    The lord: 500 potency dmg aoe

    astral
    balance mp 2500 direct bonus
    arrow: in combat run speed bonus 20secs
    spire: barrier of 800 potency
    The sun: dmg shield that dmgs the enemy anytime the target is hit duration 20seconds potency 500
    The Lady: 500 potency aoe heal
    (0)

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